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14 Days: Aerial Combat

14 Days: Aerial Combat

(Web published) · 2023
130–60 min12+ ani1.5/5 complexitate8.1 BGGCupluriStrategie
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Cum se joacă 14 Days: Aerial Combat?

It is a dawn of aviation warfare, the Great War of 1914-18.You are one of the freshly pilots, just came from the flight school. Your expected lifespan on the front is 14 days.

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Coperta 14 Days: Aerial Combat
artă oficială · (Web published)

It is a dawn of aviation warfare, the Great War of 1914-18.You are one of the freshly pilots, just came from the flight school. Your expected lifespan on the front is 14 days. Will you be just another name on the tombstone, or will you became an Ace?

14 Days is a solo wargame, simplified and abstracted to the core, with low number of components, perfect for a campaign play on the run.

Game Components:

  • 6 white d6 dice
  • 1 red d6 die
  • 5 red wooden cubes
  • 4 white wooden cubes
  • 3 yellow wooden cubes
  • 2 blue wooden cubes
  • 2 black wooden cubes
  • one meeple in the shape of an airplane
  • one bag for the wooden cubes 9 Cards:
  • 1 double-sided Aircraft card (Allied/German)
  • 1 double-sided Map card
  • 1 Dogfight / Events card
  • 1 Tables and Charts card
  • 5 Terrain cards with randomized DRMs on the back

Object of the game: Fly and survive all 14 missions of a campaign. Score points for every mission and check how well did you do on the European battlefield. You are encouraged to give some narrative to your achievements, so keeping a diary in a style of an airman on the front line is preferable.

Game Setup: Basic setup is simple – shuffle all terrain cards in a face down deck. Place all wooden cubes in the bag, except white ones, and set you dice nearby. Choose the Allied or German side of the Aircraft and Map card (following the emblem on the card) and place Tables & Charts and Dogfight/Events cards close by. Use the Mission log on the back of this rulebook and a pen to write down your mission results.

Mission types and mission end: There are three types of missions: Patrol, Reconnaissance and Bombing run. For Patrol and Bombing run you just need to finish with all encounters on the last card and return to base for mission to be successful.

For Reconnaissance is the same, but both you and wingman must return to be base for mission to be successful.

Mission can end in three ways, by returning to base on your accord before reaching the last terrain card in the column (failed mission), by getting shot down from the skies (failed mission), or in case of Reconnaissance your wingman gets shot down (failed mission), or you can finish with the last terrain card and return home (successful mission).

In any case, when returning to base you need to roll on the Landing table, applying all DRMs accordingly. You need 4+ to land successfully.

Remove any white cubes from the bag together with any other used or unused white cubes to have a new supply that will be placed back into the bag during an Aircraft prep stage.

Mission scoring: If mission is successful – gain number of points as stated on the Map card. -1 point if wingman has died. -1 point if your Landing was unsuccessful. 1 point for each enemy plane destroyed. Points for each special target destroyed (based on the type)*

• Reconnaissance plane = 1 point • Reconnaissance balloon = 1 point • Bomber = 2 points • Zeppelin = 2 points

If mission is unsuccessful – you lose double the amount of points you would get by succeeding the mission. Example: if you would score 2 points and mission ended in a failure, you wold gain -4 points instead. Write everything down in your Mission log. If you survive the campaign, final amount of your points will give you a short summary how well you did as an airman in Great War.

Leveling up and Ace status: It is possible to level up through the campaign.

-description from designer

🔬 anatomia jocului
Complexitate1.5 / 5
Notă BGG8.1 / 10
Atmosferă
CupluriStrategie
Dependență de limbă
Text moderat — ajută o fișă de referință
Durată
30–60 min
Jucători
1
Vârstă recomandată
12+ ani

din Trișache · verificate

Întrebări frecvente

Q1Cât costă 14 Days: Aerial Combat?
Niciun magazin nu urmărește momentan 14 Days: Aerial Combat. Verifică tab-ul Prețuri — poți seta o alertă să fii notificat când apare.
Q2De unde cumpăr 14 Days: Aerial Combat cel mai ieftin?
Verifică tab-ul Prețuri — howtoplay.ro agregă oferte din 7+ magazine de jocuri din România și urmărește evoluția prețurilor.
Q3Cum se joacă 14 Days: Aerial Combat?
14 Days: Aerial Combat este un joc de tip aviation / flight, pentru 1 jucători, durează ~30–60 de minute. Vezi tab-ul Reguli pentru setup, gameplay și scoring, sau întreabă Trișache orice despre 14 Days: Aerial Combat — asistentul nostru AI dezvoltat de howtoplay.ro, antrenat special pe regulamentele jocurilor de societate.
Q4Câți jucători are 14 Days: Aerial Combat?
14 Days: Aerial Combat se joacă în 1 jucători.
Q5Cât durează o partidă de 14 Days: Aerial Combat?
O partidă de 14 Days: Aerial Combat durează aproximativ 30–60 de minute. (Prima partidă nu se pune. Niciodată nu se pune.)
Q6De la ce vârstă se joacă 14 Days: Aerial Combat?
14 Days: Aerial Combat este recomandat de la 12 ani.
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