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1985: Sacred Oil

1985: Sacred Oil

Thin Red Line Games · 2021
1–6300–3000 min16+ ani3.3/5 complexitate9.1 BGG#13.388 BGG250Strategie
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Cum se joacă 1985: Sacred Oil?

“Iran active intervention into the sphere of relations between the Soviet Union and other socialist countries, its reiterated attempts to incite unrest in the Caucasian regions, its fanatical refusal to put an end to the prolonged conflict with Iraq, leave the Union of the Soviet Socialist Republics no other choice than the use of military force.

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Coperta 1985: Sacred Oil
artă oficială · Thin Red Line Games

“Iran active intervention into the sphere of relations between the Soviet Union and other socialist countries, its reiterated attempts to incite unrest in the Caucasian regions, its fanatical refusal to put an end to the prolonged conflict with Iraq, leave the Union of the Soviet Socialist Republics no other choice than the use of military force.”

Public Declaration of State Committee on the State of Emergency in the U.S.S.R. Moscow June 28, 1985

1985: Sacred Oil covers the Soviet offensive in the Persian Gulf area, today recognized as the prelude to World War Three. Initially limited to Soviet Union, Iran and Iraq, the conflict quickly extended to other Arab countries, US and finally NATO and Warsaw Pact.

The complex Middle East political situation, the logistic problems and the distances involved are only some of the challenges both sides must face. Soviet Union must avoid an early full mobilization of the West, while United States and its allies must interpret Kremlin's real intents and react in an appropriate manner.

As in the other 1985 modules, every aspect of a modern conflict is covered in detail. Sacred Oil raises the stake by having no fixed Order Of Battle and a field of action encompassing the whole globe.

				Game Components
44 pages Rules Booklet    
40 pages Scenarios/Designer's notes Booklet
16 pages "Operational Procedure" Booklet (Full play examples, Developer's notes)
2 identical Tables booklets - 12 pages
8 Displays (A4 size)
    Iran Bases
    Iraq Bases
    US faction bases
    Soviet faction bases
    US faction Naval
    Soviet faction Naval
    2 identical Air Superiority Areas

6 Operational Maps, covering Southwest Asia from USSR Caucasian Republics to Oman and from Baghdad to the Strait of Hormuz:
    99x62 cm (I, K, M, P)
    43.6x62 cm (J)
    38x45.4 cm (L)

1 Line of Communication Map (84.5x46 cm), covering the whole globe with 4 tracks
80 Event Cards, used for mobilizing forces, diplomatic actions and special operations (Soviet faction E01 to E34, E50 to E53; US faction E01 to E40, E50 to E52).    
7 countersheets (280 counters on each), representing US, USSR, UK, France, Iran, Iraq and other countries forces.
2 20-Sided Dice


			
			
				Game Highlights
Order of Battle and TO&E are not “generic”, but set exactly in June, 1985
No predetermined OOB: everything depends by the political and strategic decisions taken by both sides
14km per hex, 48 hours per game turn
Division / Brigade / Battalion sized ground combat units
Special Forces, Airmobile, Paratroops, Electronic Warfare, Artillery, SSM, SAM and Air Defense Artillery units
Squadron sized Air and Helicopter units
Extensive air war rules covering Escort, Intercept, SEAD, Wild Weasel, Ground Strike and more
Surface Ships and Submarines, from single flag ships to groups of fast patrol missile boats    
Realistic but flowing naval rules. Everyone here remembers the horror of TNW’s 12-turns naval phase
Specific operational tactics like Single-Echelon Assault and Active Defense
Tension period, where both sides mobilize their forces and try to gain allies in the region
Six different scenarios of increasing complexity:
    And It Became Blood: USS CV-63 Kitty Hawk operations to shut down Soviet bases in Ethiopia and South Yemen
    Behold a Great Red Dragon: The initial Soviet offensive in Northern Iran
    And the Sea Gave Up the Dead: Soviet and US Forces clash for the control of Bandar Abbas    
    The Whore of Babylon: The July 1985 Iraqi offensive, taking advantage of a collapsing Iranian army
    Gog and Magog: The full Persian Gulf campaign, from the initial growing tension to the final global conflict
    To Shatter the Old World: Under an Iron Sky + Deadly Northern Lights + Sacred Oil combined campaign. Nothing can be worse.

Playable stand-alone or in combination with 1985:Under an Iron Sky and 1985: Deadly Northern Lights.

(description from the publisher and BGG user)

🔬 anatomia jocului
Complexitate3.3 / 5
Notă BGG9.1 / 10
Atmosferă
Strategie
Dependență de limbă
Text moderat — ajută o fișă de referință
Durată
300–3000 min
Jucători
1–6
Vârstă recomandată
16+ ani
Clasament BGG
#13.388

din Trișache · verificate

Întrebări frecvente

Q1Cât costă 1985: Sacred Oil?
Niciun magazin nu urmărește momentan 1985: Sacred Oil. Verifică tab-ul Prețuri — poți seta o alertă să fii notificat când apare.
Q2De unde cumpăr 1985: Sacred Oil cel mai ieftin?
Verifică tab-ul Prețuri — howtoplay.ro agregă oferte din 7+ magazine de jocuri din România și urmărește evoluția prețurilor.
Q3Cum se joacă 1985: Sacred Oil?
1985: Sacred Oil este un joc de tip modern warfare, pentru 1–6 jucători, durează ~300–3000 de minute. Vezi tab-ul Reguli pentru setup, gameplay și scoring, sau întreabă Trișache orice despre 1985: Sacred Oil — asistentul nostru AI dezvoltat de howtoplay.ro, antrenat special pe regulamentele jocurilor de societate.
Q4Câți jucători are 1985: Sacred Oil?
1985: Sacred Oil se joacă în 1–6 jucători.
Q5Cât durează o partidă de 1985: Sacred Oil?
O partidă de 1985: Sacred Oil durează aproximativ 300–3000 de minute. (Prima partidă nu se pune. Niciodată nu se pune.)
Q6De la ce vârstă se joacă 1985: Sacred Oil?
1985: Sacred Oil este recomandat de la 16 ani.
Q7Cât de complex este 1985: Sacred Oil?
1985: Sacred Oil are o complexitate de 3.3 din 5 pe BoardGameGeek.
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