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Ascension at Firepeak

Ascension at Firepeak

House of Slack Games · 2001
2–545 min10+ ani1.3/5 complexitate5.9 BGG#25.526 BGG84Familie
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Cum se joacă Ascension at Firepeak?

The Archmage is dead, and the most powerful Wizards of the Guild have gathered at Firepeak to compete for her throne. In Ascension at Firepeak, two to five players take on the role of rival wizards racing to complete the Mighty Rite of Authority and become the next Archmage.

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Coperta Ascension at Firepeak
artă oficială · House of Slack Games

The Archmage is dead, and the most powerful Wizards of the Guild have gathered at Firepeak to compete for her throne. In Ascension at Firepeak, two to five players take on the role of rival wizards racing to complete the Mighty Rite of Authority and become the next Archmage.

To win, players must construct a legal Pattern of ten creatures beneath their Wizard card, using clever positioning, clan alignment, and power hierarchies. Each creature belongs to one of six clans, and obeys strict placement rules based on adjacency, leadership, and power.

Turns are deceptively simple—players take two actions per turn from a menu of nine, including recruiting new creatures, capturing opponents’ minions, rearranging their patterns, raiding dungeons, brainwashing prisoners, casting spells, and more. A separate Research deck allows players to add powerful new spells to their spellbook by sacrificing creatures.

Spells are fueled by creatures in your personal Dungeon, creating dynamic tension between building your Pattern and sacrificing resources for magic. Strategic use of your Dungeon, defending it with a Guard, and choosing when to disrupt others' patterns are essential to your path to power.

The game ends either when a player completes the Pattern required to cast the Mighty Rite, or when the Recruitment deck is exhausted. In the latter case, the winner is determined by the total power of creatures in their Pattern.

Optional rules allow for clan-specific creature powers, enhancing replay value and strategic depth.

Similar to:

 Seasons – Both games feature spellcasting, resource planning, and summoning creatures to build an engine.
 Blue Moon – Tactical hand management and factional creature powers echo Firepeak’s clan dynamics.
 Drakon – Light fantasy competition with positional tactics and interference among players.
🔬 anatomia jocului
Complexitate1.3 / 5
Notă BGG5.9 / 10
Atmosferă
Familie
Durată
45 min
Jucători
2–5
Vârstă recomandată
10+ ani
Clasament BGG
#25.526

din Trișache · verificate

Întrebări frecvente

Q1Cât costă Ascension at Firepeak?
Niciun magazin nu urmărește momentan Ascension at Firepeak. Verifică tab-ul Prețuri — poți seta o alertă să fii notificat când apare.
Q2De unde cumpăr Ascension at Firepeak cel mai ieftin?
Verifică tab-ul Prețuri — howtoplay.ro agregă oferte din 7+ magazine de jocuri din România și urmărește evoluția prețurilor.
Q3Cum se joacă Ascension at Firepeak?
Ascension at Firepeak este un joc de tip card game, pentru 2–5 jucători, durează ~45 de minute. Vezi tab-ul Reguli pentru setup, gameplay și scoring, sau întreabă Trișache orice despre Ascension at Firepeak — asistentul nostru AI dezvoltat de howtoplay.ro, antrenat special pe regulamentele jocurilor de societate.
Q4Câți jucători are Ascension at Firepeak?
Ascension at Firepeak se joacă în 2–5 jucători.
Q5Cât durează o partidă de Ascension at Firepeak?
O partidă de Ascension at Firepeak durează aproximativ 45 de minute. (Prima partidă nu se pune. Niciodată nu se pune.)
Q6De la ce vârstă se joacă Ascension at Firepeak?
Ascension at Firepeak este recomandat de la 10 ani.
Q7Cât de complex este Ascension at Firepeak?
Ascension at Firepeak are o complexitate de 1.3 din 5 pe BoardGameGeek.
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