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Cauldron: Battle for Gazala

Cauldron: Battle for Gazala

Decision Games (I) · 2010
1–260 min12+ ani2.5/5 complexitate6.6 BGG#19.325 BGG187CupluriStrategie
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Cum se joacă Cauldron: Battle for Gazala?

The Battle of Gazala, in May 1942, was arguably Rommel's most daring feat of generalship: British 8th Army had reached the limit of its supply line, but had heavily fortified the front from the Libyan coastal village of Gazala to the desolate outpost of Bir Hacheim, nearly 50 windswept miles to the south.

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Coperta Cauldron: Battle for Gazala
artă oficială · Decision Games (I)

The Battle of Gazala, in May 1942, was arguably Rommel's most daring feat of generalship: British 8th Army had reached the limit of its supply line, but had heavily fortified the front from the Libyan coastal village of Gazala to the desolate outpost of Bir Hacheim, nearly 50 windswept miles to the south. The ever-resourceful Rommel, however, simply led the Afrikakorps still deeper into the desert, going around Bir Hacheim. Once behind the Allied defenses, the panzers became a threat to the overall Allied position. British tank units were immediately ordered to counterattack Rommel's panzers, resulting in one of the largest tank engagements of the desert war on a barren tract of desert that became known as the "cauldron."

Cauldron utilizes the new Fire & Movement combat system that's designed so players can augment their units with "support fire" during the course of the battle. From mortars to howitzers, units can receive support assets to engage enemy positions and formations, allowing combat to develop at all levels. A single recon battalion, for example — perhaps supported by heavy mortars — could be tasked to assault a lone enemy infantry regiment defending an outpost. As that attack gets underway, the recon battalion may find itself under the guns of enemy artillery. So more support fire will be necessary to take the outpost, but assets are limited.

In Cauldron, the attritional design of the new Combat Results Table simulates the true nature of battles in North Africa. Units are typically two-sided formations that can incur casualties, accurately replicating the realities of combat and the high losses sustained by both sides during the actual fighting around the cauldron. Winning the battle is thus a matter of maneuver, firepower and asset management.

(from the Decision Games' website)

🔬 anatomia jocului
Complexitate2.5 / 5
Notă BGG6.6 / 10
Atmosferă
CupluriStrategie
Dependență de limbă
Text moderat — ajută o fișă de referință
Durată
60 min
Jucători
1–2
Vârstă recomandată
12+ ani
Clasament BGG
#19.325

din Trișache · verificate

Întrebări frecvente

Q1Cât costă Cauldron: Battle for Gazala?
Niciun magazin nu urmărește momentan Cauldron: Battle for Gazala. Verifică tab-ul Prețuri — poți seta o alertă să fii notificat când apare.
Q2De unde cumpăr Cauldron: Battle for Gazala cel mai ieftin?
Verifică tab-ul Prețuri — howtoplay.ro agregă oferte din 7+ magazine de jocuri din România și urmărește evoluția prețurilor.
Q3Cum se joacă Cauldron: Battle for Gazala?
Cauldron: Battle for Gazala este un joc de tip wargame, pentru 1–2 jucători, durează ~60 de minute. Vezi tab-ul Reguli pentru setup, gameplay și scoring, sau întreabă Trișache orice despre Cauldron: Battle for Gazala — asistentul nostru AI dezvoltat de howtoplay.ro, antrenat special pe regulamentele jocurilor de societate.
Q4Câți jucători are Cauldron: Battle for Gazala?
Cauldron: Battle for Gazala se joacă în 1–2 jucători.
Q5Cât durează o partidă de Cauldron: Battle for Gazala?
O partidă de Cauldron: Battle for Gazala durează aproximativ 60 de minute. (Prima partidă nu se pune. Niciodată nu se pune.)
Q6De la ce vârstă se joacă Cauldron: Battle for Gazala?
Cauldron: Battle for Gazala este recomandat de la 12 ani.
Q7Cât de complex este Cauldron: Battle for Gazala?
Cauldron: Battle for Gazala are o complexitate de 2.5 din 5 pe BoardGameGeek.
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