Chrome Hammer Ascension: A Cyber Fantasy Solo Skirmish Campaign Game
30–90m1j2021
The first expansion to Chrome Hammer Ascension includes the following new features: A new Role for your Crew: The Jockey sends their specialized Mini-Drones ahead of them to take on the Corporate forces.
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The first expansion to Chrome Hammer Ascension includes the following new features:
A new Role for your Crew: The Jockey sends their specialized Mini-Drones ahead of them to take on the Corporate forces. This includes new Edges for the Jockey, four different types of specialized mini-drones, and a drone-specific cybernetic implant.
New Enemies: The Corp Jockey remains hidden, and can't be found until the drones that they're sending after your crew can be traced. The Sensha tank drone is nigh invulnerable, requiring a lucky hit to take down, but bragging rights for the 'Punk that does. The Corpomancer is a magical unit that uses the spell rules to throw fireballs at the 'Punks.
New Scenarios: Welcome Wagon has you hacking turrets before the VIP gets home. Surprise! Distraction is a balance between drawing attention to your Crew and calling down the entire Corp on your heads. Also, exploding barrels!
—description from the publisher
Momentan, niciun magazin monitorizat nu vinde Chrome Hammer Ascension: Ride or Die nou.
30–90m1j2021
30–90m2j2020
30–90m1–2j2026
1–2j2017
1j2018
2–4j2020