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Command Decision: Test of Battle – When Olympus Trembled: Operations Marita, Merkur & Herkules

Command Decision: Test of Battle – When Olympus Trembled: Operations Marita, Merkur & Herkules

Test of Battle Games · 2013Expansiune
2–8180 min12+ ani2.0/5 complexitate7.5 BGG2CupluriStrategie
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Cum se joacă Command Decision: Test of Battle – When Olympus Trembled: Operations Marita, Merkur & Herkules?

When Olympus Trembled What's inside: An overview history of Operations Marita, Merkur, and Herkules covering the invasions of Greece, Crete, and the proposed invasion of Malta.

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Coperta Command Decision: Test of Battle – When Olympus Trembled: Operations Marita, Merkur & Herkules
artă oficială · Test of Battle Games

When Olympus Trembled

What's inside:

 An overview history of Operations Marita, Merkur, and Herkules covering the invasions of Greece, Crete, and the proposed invasion of Malta.
 10 historical battles presented as game battles - from the opening drive into Northern Greece to the air assault on Crete, to the fictional drive across Malta to the capital of Valletta.
 TO&E charts for all Greek Divisions in the Greco-Italian War and Operation Marita including organizational and equipment changes.
 Corps and army level non-divisional units in the Greek Army: numbers, types and organizations including corps and army artillery, cavalry, engineer and AA units.

In 1941 the German Army launched the invasion of Greece and then later the airborne assault on Crete. The two operations were both planned and executed quickly, and with almost disastrous results. The fighting on Crete was vicious, and the casualties among the German forces so great that it caused the cancellation of the last of the above operations -“ the invasion of Malta. Unlike the invasion of Crete, which was rushed and undertaken against numerically superior Allied forces, the invasion of Malta was very well planned, and would have been done with overwhelming numbers. It is indeed fortunate for the Allied war effort that the operation was cancelled.

anatomia jocului
Complexitate2.0 / 5
Notă BGG7.5 / 10
Atmosferă
CupluriStrategie
Dependență de limbă
Text moderat — ajută o fișă de referință
Durată
180 min
Jucători
2–8
Vârstă recomandată
12+ ani
din Trișache · verificate

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Q3Cum se joacă Command Decision: Test of Battle – When Olympus Trembled: Operations Marita, Merkur & Herkules?
Command Decision: Test of Battle – When Olympus Trembled: Operations Marita, Merkur & Herkules este un joc de tip book, pentru 2–8 jucători, durează ~180 de minute. Vezi tab-ul Reguli pentru setup, gameplay și scoring, sau întreabă Trișache orice despre Command Decision: Test of Battle – When Olympus Trembled: Operations Marita, Merkur & Herkules — asistentul nostru AI dezvoltat de howtoplay.ro, antrenat special pe regulamentele jocurilor de societate.
Q4Câți jucători are Command Decision: Test of Battle – When Olympus Trembled: Operations Marita, Merkur & Herkules?
Command Decision: Test of Battle – When Olympus Trembled: Operations Marita, Merkur & Herkules se joacă în 2–8 jucători.
Q5Cât durează o partidă de Command Decision: Test of Battle – When Olympus Trembled: Operations Marita, Merkur & Herkules?
O partidă de Command Decision: Test of Battle – When Olympus Trembled: Operations Marita, Merkur & Herkules durează aproximativ 180 de minute. (Prima partidă nu se pune. Niciodată nu se pune.)
Q6De la ce vârstă se joacă Command Decision: Test of Battle – When Olympus Trembled: Operations Marita, Merkur & Herkules?
Command Decision: Test of Battle – When Olympus Trembled: Operations Marita, Merkur & Herkules este recomandat de la 12 ani.
Q7Cât de complex este Command Decision: Test of Battle – When Olympus Trembled: Operations Marita, Merkur & Herkules?
Command Decision: Test of Battle – When Olympus Trembled: Operations Marita, Merkur & Herkules are o complexitate de 2.0 din 5 pe BoardGameGeek.
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