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Dark War: Roleplaying in a World Gone Mad

Dark War: Roleplaying in a World Gone Mad

Tiny Battle Publishing · 2018
1–90 min12+ ani6.4 BGG34Strategie
răspuns scurt

Cum se joacă Dark War: Roleplaying in a World Gone Mad?

A Simple Game Dark War uses a simple system, based on a single rule. Anytime you role a 4 or greater you get a success. That success might mean you pump two AK-47 rounds into a werewolf, or that your nurse heals a team member, or a witch gains control of a weak-minded soldier, forcing him to fire on his comrade.

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Coperta Dark War: Roleplaying in a World Gone Mad
artă oficială · Tiny Battle Publishing

A Simple Game Dark War uses a simple system, based on a single rule. Anytime you role a 4 or greater you get a success. That success might mean you pump two AK-47 rounds into a werewolf, or that your nurse heals a team member, or a witch gains control of a weak-minded soldier, forcing him to fire on his comrade. What varies are the dice that you use. When building your own character, you assign a fixed number of dice (4 x D4, 3 x D6, 2 x D8) to seven attributes--Shooting, Melee, Speed, Intelligence, Charm, Will, and Dodge-- to determine what type of individual you control. The more dice and the better the dice assigned to an attribute, the greater chance you have of rolling successes. But the customization doesn't end there. You can use experience points to buy Kickers, such as "Rifles," which adds an extra D6 when firing a rifle or "Power of Prayer" that allows a character to heal a teammate within two squares. Two many options? Just choose a group of pre-generated characters from the bestiary, slap them on the provided map, and have at it. Or, if you prefer, you can fight out one of the three, included skirmishes

Obviously attributes such as Charm and Intelligence can be put to great use when roleplaying, but Dark War's unique Action Cards ensure they are relevant even when fighting a quick skirmish. For example, when an opponent activates a character you can slap the Fear Action Card on them, forcing them to pass an Intelligence test or lose all their actions. Other Action Cards can reload a weapon, add a die to melee, or even heal a wound.

When the fighting breaks out, characters determine initiative by rolling a combination of their Speed and Intelligence dice. The total determines when they act (higher is better, obviously) the number of successes determines how many Actions they have. Simple, fluid, and highly interactive.

Many RPGs say "Here are the rules, now go buy your own stuff to play with." Dark War is different. In each game you get the core rule book, 18 Action Cards, a 17" x 22" battle map depicting a West German village, and 70 1" square counters that include Russian and American soldiers, civilians, werewolves, vampires, witches, dead folks, zombies, and more. Better still we include a handful of stands, enabling the counters to functions as standees. It's like having your own set of Dark War minis. Furthermore, the rules include three ready-to-play skirmish scenarios (In the Beginning, Stranger Things, My Enemies' Friend) and a beginning-level, one to two session adventure titled, The Escape, complete with generated characters. When we say "Ready to play," we mean it.

It's a small unit skirmish game, it's a roleplaying game, it's straight-up fighting or weird war combat. It's whatever you make it. It's the Dark War Roleplaying game.

Frequently Asked Questions Can I play the skirmish game solitaire? Sure, you just have to play each side to the best of your ability. Can I use my own miniatures? Of course you can. You can use your own minis, terrain you have made, 1" square battle maps that you have bought, or even hex maps. Nothing in the game precludes that. The difference in Dark War and many RPGs is that you aren't REQUIRED to buy that. We give you everything that you need.

anatomia jocului
Notă BGG6.4 / 10
Atmosferă
Strategie
Durată
0 min
Jucători
1–9
Vârstă recomandată
12+ ani
din Trișache · verificate

Întrebări frecvente

Q1Cât costă Dark War: Roleplaying in a World Gone Mad?
Niciun magazin nu urmărește momentan Dark War: Roleplaying in a World Gone Mad. Verifică tab-ul Prețuri — poți seta o alertă să fii notificat când apare.
Q2De unde cumpăr Dark War: Roleplaying in a World Gone Mad cel mai ieftin?
Verifică tab-ul Prețuri — howtoplay.ro agregă oferte din 7+ magazine de jocuri din România și urmărește evoluția prețurilor.
Q3Cum se joacă Dark War: Roleplaying in a World Gone Mad?
Dark War: Roleplaying in a World Gone Mad este un joc de tip horror, pentru 1–9 jucători, durează ~0 de minute. Vezi tab-ul Reguli pentru setup, gameplay și scoring, sau întreabă Trișache orice despre Dark War: Roleplaying in a World Gone Mad — asistentul nostru AI dezvoltat de howtoplay.ro, antrenat special pe regulamentele jocurilor de societate.
Q4Câți jucători are Dark War: Roleplaying in a World Gone Mad?
Dark War: Roleplaying in a World Gone Mad se joacă în 1–9 jucători.
Q5Cât durează o partidă de Dark War: Roleplaying in a World Gone Mad?
O partidă de Dark War: Roleplaying in a World Gone Mad durează aproximativ 0 de minute. (Prima partidă nu se pune. Niciodată nu se pune.)
Q6De la ce vârstă se joacă Dark War: Roleplaying in a World Gone Mad?
Dark War: Roleplaying in a World Gone Mad este recomandat de la 12 ani.
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