Earth Under Siege: Flashpoint
60–90m1–4j2024
Strange signals. Silent craft. A presence already embedded across the planet. They are already here. In Earth Siege: Arrival, one player commands the alien force, using psionics, cloning, and hidden bases to infiltrate humanity and prepare the final stage of conquest.
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Strange signals. Silent craft. A presence already embedded across the planet. They are already here.
In Earth Siege: Arrival, one player commands the alien force, using psionics, cloning, and hidden bases to infiltrate humanity and prepare the final stage of conquest. The other leads Earth’s last coordinated defence - balancing global politics, military response, research, and resistance as the truth spreads and the world edges toward open war. This is a tense, asymmetric duel defined by pressure and time. The Alien begins ahead, operating from concealment. Hidden bases harvest resources, manipulate governments, and quietly push regions toward surrender. The Human starts blind and unprepared, forced to decide where to focus limited effort, when to expose the threat, and how far to push the world before panic spirals out of control.
Every action has consequences.
Victory is asymmetric by design.
Fast-paced but deeply strategic, Earth Siege: Arrival delivers sustained tension, escalation, and hard decisions in 90 minutes.
Launching On Gamefound in quarter one, 2026: https://gamefound.com/en/projects/plague-island-games/earth-siege-arrival
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