in-quest
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in-quest space-age stimulation Learn to Use the Scientific Method of Solving Problems 2 to 4 Players -- For teens and adults Players compete to detect Errors in "Scintific Reasoning".
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in-quest
space-age stimulation
Learn to Use the Scientific Method of Solving Problems
2 to 4 Players -- For teens and adults
Players compete to detect Errors in "Scintific Reasoning". Some are simple; some are subtle. If all players agree on the type of Error, each scores equally. But if opinions differ, the MINORITY VOTER may BOLD CHALLENGE for big rewards -- or penalties. Twenty investigations make a round. Eight rounds included.
Fun game for the curious
—description from the box