Coral Sea: Turning the Japanese Advance, 1942
120m2j1974
Indian Ocean Adventure, designed by Marc Miller and released in 1978 by Game Designers Workshop, simulates the Japanese raid on the British bases in Ceylon in early 1942 and uses the same basic concepts and rules used by the designer in his previous games, Coral Sea and Battle for Midway.
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Indian Ocean Adventure, designed by Marc Miller and released in 1978 by Game Designers Workshop, simulates the Japanese raid on the British bases in Ceylon in early 1942 and uses the same basic concepts and rules used by the designer in his previous games, Coral Sea and Battle for Midway. It includes special design features to simulate the fluidity of modern naval actions dominated by aircraft rather than surface gunfire, including turn segments decided by an initiative factor and local weather variations, so common in the Pacific and Indian Oceans. Each counter represents a single capital ship or about 8 aircraft. Complex features such as aircraft maintenance and efficiency of land airfields are represented in the game rules.
This is an unusual subject. There certainly aren't many games that contain Fulmars, Albacores and Walrus in the counter mix.
The game includes: 240 counters, printed on one side only A 22" x 28" mapsheets A Rule Book Player aids and charts A pad of combination Ship Status and Location Chart sheets
Momentan, niciun magazin monitorizat nu vinde Indian Ocean Adventure: The Japanese Raids on Ceylon, 1942 nou.
120m2j1974
90m2–6j1981
2m2j1976
180–1200m2–4j1989
360m2j1987
180m2j1981