Math Dice Jr.
10m
In this game layers roll the two 12-sided target dice and calculate the target number by using the blue die as the base and the red die as the exponent. Then roll the three 6-sided scoring dice and combine their numbers using mathematical operations to match, or come closest to, the target Number.
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In this game layers roll the two 12-sided target dice and calculate the target number by using the blue die as the base and the red die as the exponent. Then roll the three 6-sided scoring dice and combine their numbers using mathematical operations to match, or come closest to, the target Number.
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