Tabletop WWII
0m2–6j2005
Schwere Kompanie are detailed Tactical scale rules at Company level. The focus of these rules is to be as historically accurate and realistic as possible without making the game too complex to play.
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Schwere Kompanie are detailed Tactical scale rules at Company level. The focus of these rules is to be as historically accurate and realistic as possible without making the game too complex to play. All gun, vehicle and squad types have their own reference card that contains all information relating to that particular unit. Each unit in the game has a set number of Action Points.
Game is based on a system of 4 phases:
Repair,
Orders,
Impulse, and
Hand-to-Hand
Scale:
For 6mm to 15mm minis
1 turn = 5 min
1"= 50 yards
Momentan, niciun magazin monitorizat nu vinde Schwere Kompanie: WWII Tabletop Miniature Rule System nou.
0m2–6j2005
0m2j2006
240m2j2006
2002
2j2012
2j2025