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Seven Grievances: The Rise of Manchuria

Seven Grievances: The Rise of Manchuria

Kilovolt Design · 2019
2–390–180 min12+ ani3.5/5 complexitate8.4 BGG42Strategie
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Cum se joacă Seven Grievances: The Rise of Manchuria?

七大恨:滿州的崛起(Seven Grievances: The Rise of Manchuria)is a strategic wargame to simulate the Manchuria invasion of Ming dynasty in the 17th century. This 2-3 player block game is quick playing and a game can be finished in 2-4 hours.

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Coperta Seven Grievances: The Rise of Manchuria
artă oficială · Kilovolt Design

七大恨:滿州的崛起(Seven Grievances: The Rise of Manchuria)is a strategic wargame to simulate the Manchuria invasion of Ming dynasty in the 17th century. This 2-3 player block game is quick playing and a game can be finished in 2-4 hours. In 1616, the Jianzhou Jurchen chieftain Nurhaci completes his reunification of Jurchen tribes, and established the Later Jin dynasty. 2 years later, Nurhaci proclaimed the Seven Grievances as the causa belli against the Ming-dynasty, and sparks the new conflict in Manchuria.

In this game, players take the role of Later Jin, Mongol, and Ming dynasty and battle for supremacy of Manchuria. In each turn, players either use the action wheel or cards to conduct actions. By pushing the round marker forward, player can freely decide which action they want to take, but pushing too far will not only result in the turn ends prematurely, but also awarding other player card draws. Careful planning and consideration of the current situation must be kept in mind of players.

There are 3 kinds of units in the game: Artillery, Cavalry, and Infantry. During combat, artillery unit attacks first, but they do not count for the final victory determination of the battle. Cavalry moves faster and attacks before infantry, while infantry lacks special ability but are the most numerous. Unlike traditional block games, units with higher morale (steps) use a better die when firing (from 6-sided die to 12-sided die), and higher moral level requires more hits to be reduced. Most units can only be trained to level-3 morale, but each faction have their speciality unit which can be trained to level-4.

anatomia jocului
Complexitate3.5 / 5
Notă BGG8.4 / 10
Atmosferă
Strategie
Dependență de limbă
Mult text — necesită traducere extinsă
Durată
90–180 min
Jucători
2–3
Vârstă recomandată
12+ ani
din Trișache · verificate

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Q1Cât costă Seven Grievances: The Rise of Manchuria?
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Q2De unde cumpăr Seven Grievances: The Rise of Manchuria cel mai ieftin?
Verifică tab-ul Prețuri — howtoplay.ro agregă oferte din 7+ magazine de jocuri din România și urmărește evoluția prețurilor.
Q3Cum se joacă Seven Grievances: The Rise of Manchuria?
Seven Grievances: The Rise of Manchuria este un joc de tip civil war, pentru 2–3 jucători, durează ~90–180 de minute. Vezi tab-ul Reguli pentru setup, gameplay și scoring, sau întreabă Trișache orice despre Seven Grievances: The Rise of Manchuria — asistentul nostru AI dezvoltat de howtoplay.ro, antrenat special pe regulamentele jocurilor de societate.
Q4Câți jucători are Seven Grievances: The Rise of Manchuria?
Seven Grievances: The Rise of Manchuria se joacă în 2–3 jucători.
Q5Cât durează o partidă de Seven Grievances: The Rise of Manchuria?
O partidă de Seven Grievances: The Rise of Manchuria durează aproximativ 90–180 de minute. (Prima partidă nu se pune. Niciodată nu se pune.)
Q6De la ce vârstă se joacă Seven Grievances: The Rise of Manchuria?
Seven Grievances: The Rise of Manchuria este recomandat de la 12 ani.
Q7Cât de complex este Seven Grievances: The Rise of Manchuria?
Seven Grievances: The Rise of Manchuria are o complexitate de 3.5 din 5 pe BoardGameGeek.
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