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Surviving Design Projects

Surviving Design Projects

(Self-Published) · 2012
3–930 min18+ ani7.0 BGG1
răspuns scurt

Cum se joacă Surviving Design Projects?

The hardest part of design isn’t doing the design. It’s working with everyone else without wanting to run screaming for the hills. Collaborating with smart people on challenging problems is, inevitably, fraught with conflict.

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The hardest part of design isn’t doing the design. It’s working with everyone else without wanting to run screaming for the hills.

Collaborating with smart people on challenging problems is, inevitably, fraught with conflict. Conflict can be good for creative work, moving a project forward as designers wrestle with the challenge. But not all conflict is healthy, and frankly most designers aren’t, shall we say, diplomats.

Surviving Design Projects is, among other things, a little game to help designers hone their people skills. It’s pretty easy. Each player takes turns being the Creative Director. He or she turns over a Situation card, and then tells a little story about the situation shown. She can make it up or draw from her own experience.

Let's say I turn over the situation "Lack of Inputs." Maybe I make up this story:

Though the client has provided stacks of user research, they can’t offer us any clear business priorities. They’re just asking us to make their site better without giving us a sense of what they want to accomplish. I need to go talk to the client about this, and try to get them to give us some inputs.

Each player around the table chooses a Pattern card from their hand and places it face-up next to the situation card. The Creative Director chooses one player to go first and describe how they would apply the pattern to the situation. That is, to describe the technique would they use to make the conflict productive. Let’s say one player uses “Make Educated Guesses” and describes it this way:

The Make Educated Guesses pattern suggests we fill in the holes ourselves with some assumptions. I guess the idea is that we’re smart people, so we should know what the starting point is. We could brainstorm a list of assumptions about the project’s business priorities, then share that with the client to validate it.

The Creative Director then chooses which technique she would use to deal with the situation and leads a group discussion about the choice. The person who suggested the pattern receives the situation card. The player to the Creative Director’s left becomes the next creative director, flipping the top Situation card, and starting again. At the end of the game, the person who has the most Situation cards is the winner.

So that’s it. It’s a pretty simple game, but the idea is to get people talking about difficult situations in a no-strings environment.

anatomia jocului
Notă BGG7.0 / 10
Durată
30 min
Jucători
3–9
Vârstă recomandată
18+ ani
din Trișache · verificate

Întrebări frecvente

Q1Cât costă Surviving Design Projects?
Niciun magazin nu urmărește momentan Surviving Design Projects. Verifică tab-ul Prețuri — poți seta o alertă să fii notificat când apare.
Q2De unde cumpăr Surviving Design Projects cel mai ieftin?
Verifică tab-ul Prețuri — howtoplay.ro agregă oferte din 7+ magazine de jocuri din România și urmărește evoluția prețurilor.
Q3Cum se joacă Surviving Design Projects?
Surviving Design Projects este un joc de tip card game, pentru 3–9 jucători, durează ~30 de minute. Vezi tab-ul Reguli pentru setup, gameplay și scoring, sau întreabă Trișache orice despre Surviving Design Projects — asistentul nostru AI dezvoltat de howtoplay.ro, antrenat special pe regulamentele jocurilor de societate.
Q4Câți jucători are Surviving Design Projects?
Surviving Design Projects se joacă în 3–9 jucători.
Q5Cât durează o partidă de Surviving Design Projects?
O partidă de Surviving Design Projects durează aproximativ 30 de minute. (Prima partidă nu se pune. Niciodată nu se pune.)
Q6De la ce vârstă se joacă Surviving Design Projects?
Surviving Design Projects este recomandat de la 18 ani.
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