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The World Crisis: First World War in Europe

The World Crisis: First World War in Europe

GMT Games · 2025
2–6240–1200 min14+ ani1Strategie
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Cum se joacă The World Crisis: First World War in Europe?

The World Crisis is a grand strategy game which uses many of the gaming systems developed for A World at War and its prequel games Gathering Storm and Storm Over Asia.

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Coperta The World Crisis: First World War in Europe
artă oficială · GMT Games

The World Crisis is a grand strategy game which uses many of the gaming systems developed for A World at War and its prequel games Gathering Storm and Storm Over Asia. It simulates the military, economic, political, diplomatic, research, and production aspects of the First World War and lets the players find out for themselves what might have happened if:

 Germany had stood on the defensive in 1914 and attacked in the east.
 Austria-Hungary had deployed its forces differently in 1914.
 Germany had remained true to the spirit of the Schlieffen Plan.
 Turkey and Italy had entered the war earlier, later, or on a different side.
 Germany had pursued a more aggressive naval strategy.
 The Gallipoli campaign had succeeded—or hadn’t been undertaken at all.
 Italy had broken the Austro-Hungarian front.
 Bulgaria, Rumania, and Greece had pursued different policies.
 Germany hadn’t attacked at Verdun, had followed its original plan, or had won the battle.
 Russia had collapsed earlier or hadn’t collapsed.
 The U.S. had remained neutral.
 YOU had been in command.

The World Crisis uses many of the game systems developed in A World at War, Gathering Storm, and Storm Over Asia, but it also includes the following innovations: Placement of ground units on Army Charts, similar to Task Forces in A World at War, recreating the fog of war for both attacking and defending forces until combat occurs. An integrated movement and combat phase, giving ground combat the flexibility of naval combat. Multiple rounds of ground combat, with counterattacks and reinforcement for both sides, emphasizing both the importance of achieving results at the outset of a battle and the importance of staying power for the defense. The control of terrain features in hexes still under enemy control, depending on combat results. National cohesion levels as the crucial measurement of major power resistance.

Components: 13 Full-color Countersheets Two 22" x 30" Full-color Mapsheets 120 Random Event Cards Eight Player Aid Cards Scenario Cards Research Record Sheets One 40-page Rulebook One 24-page Battle Manual Eight 6-sided Dice

Time scale: 3 months per turn Map scale: 60 miles per hex (Europe) Unit scale: Corps, individual ships, and naval squadrons Players: 2+

—description from the publisher

anatomia jocului
Atmosferă
Strategie
Durată
240–1200 min
Jucători
2–6
Vârstă recomandată
14+ ani
din Trișache · verificate

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Q1Cât costă The World Crisis: First World War in Europe?
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Verifică tab-ul Prețuri — howtoplay.ro agregă oferte din 7+ magazine de jocuri din România și urmărește evoluția prețurilor.
Q3Cum se joacă The World Crisis: First World War in Europe?
The World Crisis: First World War in Europe este un joc de tip wargame, pentru 2–6 jucători, durează ~240–1200 de minute. Vezi tab-ul Reguli pentru setup, gameplay și scoring, sau întreabă Trișache orice despre The World Crisis: First World War in Europe — asistentul nostru AI dezvoltat de howtoplay.ro, antrenat special pe regulamentele jocurilor de societate.
Q4Câți jucători are The World Crisis: First World War in Europe?
The World Crisis: First World War in Europe se joacă în 2–6 jucători.
Q5Cât durează o partidă de The World Crisis: First World War in Europe?
O partidă de The World Crisis: First World War in Europe durează aproximativ 240–1200 de minute. (Prima partidă nu se pune. Niciodată nu se pune.)
Q6De la ce vârstă se joacă The World Crisis: First World War in Europe?
The World Crisis: First World War in Europe este recomandat de la 14 ani.
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