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1860: Railways on the Isle of Wight

1860: Railways on the Isle of Wight

All-Aboard Games · 2004
2–4180–240 min14+ yrs4.1/5 complexity7.8 BGG#2.164 BGG2 KStrategy
short answer

How do you play 1860: Railways on the Isle of Wight?

A game tracing the development of railways on the Isle of Wight, 1860 is part of the 18xx series of economic railway games, based on Francis Tresham's original concepts.

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Not available new in shops
1860: Railways on the Isle of Wight box art
official art · All-Aboard Games

A game tracing the development of railways on the Isle of Wight, 1860 is part of the 18xx series of economic railway games, based on Francis Tresham's original concepts.

As in other 18xx games, the winner is the player with the greatest combined wealth (cash on hand + value of stocks held + value of private companies owned) at the end of the game. Play progresses in a series of alternating stock and operating rounds. During stock rounds, players may purchase and sell stock in corporations. During operating rounds, the corporations lay track, place railway stations (tokens), run trains for revenue to be withheld or paid out, and purchase trains. The player who owns the most stock in a given corporation makes all decisions for said corporation during an operating round.

The game is notable for the small size of the board compared to many 18xx games, and its innovative game end: The climax of play sees the beginnings of railway nationalization in the United Kingdom, with the weakest companies being eliminated from private operation earlier than those which are the healthiest.

Other notable differences from most 18xx games include: -Players may own up to 100% of a corporation, and may sell presidents’ certificates into the bank pool, at which time a corporation goes into receivership and continues to operate. -Corporations are never required to own trains, and thus player bankruptcy is impossible. Instead, a trainless corporation becomes insolvent and leases a train based on the current phase, withholding all earnings. -Corporations are allowed to run one train through one “tokened out” city once per operating round, which makes strategic route building and station placement key.

The game was initially produced in a small print run of c.100 copies. JKLM and Z-Man games released a larger, but still limited, 2nd edition (with an alternate map) in 2010. In 2021, All-Aboard Games funded the publication of a 3rd edition through Kickstarter which was backed more than 1000 times.

game anatomy
Complexity4.1 / 5
BGG rating7.8 / 10
Vibe
Strategy
Language dependence
Some text — easily memorized
🌐 plays without English
Play time
180–240 min
Players
2–4
Recommended age
14+ yrs
BGG rank
#2.164
from Trișache · verified

Frequently asked questions

Q1How much does 1860: Railways on the Isle of Wight cost?
No store is currently tracking 1860: Railways on the Isle of Wight. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy 1860: Railways on the Isle of Wight cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play 1860: Railways on the Isle of Wight?
1860: Railways on the Isle of Wight is a economic game, for 2–4 players, taking ~180–240 minutes, featuring auction / bidding. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about 1860: Railways on the Isle of Wight — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does 1860: Railways on the Isle of Wight support?
1860: Railways on the Isle of Wight is played by 2–4 players.
Q5How long does a game of 1860: Railways on the Isle of Wight take?
A game of 1860: Railways on the Isle of Wight takes about 180–240 minutes. (The first game doesn't count. It never counts.)
Q6What age is 1860: Railways on the Isle of Wight for?
1860: Railways on the Isle of Wight is recommended from age 14.
Q7How complex is 1860: Railways on the Isle of Wight?
1860: Railways on the Isle of Wight has a BoardGameGeek complexity of 4.1 out of 5.

Right now, none of the shops we track sells 1860: Railways on the Isle of Wight new.

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