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7 Wonders: Architects
Repos Production · 2021
2–725 min8+ yrs1.4/5 complexity7.0 BGG#818 BGG20,5 KPartyFamily
⚡ short answer
How do you play 7 Wonders: Architects?
Your goal in 7 Wonders: Architects is to build the most magnificent wonder, leaving your mark on history.
To find the best price for 7 Wonders: Architects, howtoplay.ro compares deals from Romanian shops every day.
FromRON 169· 9 shops
🔥All-time low-8% vs 90-day avg
✓ Joculescu · How to play
![Cum se joaca 7 Wonders Architects? Tutorial & Reguli pe scurt [#85]](https://i.ytimg.com/vi/_jFEG4iDCzw/hqdefault.jpg)
Cum se joaca 7 Wonders Architects? Tutorial & Reguli pe scurt [#85]
Joculescu· 8 min· published Feb 10, 2023Partner
the rules in 60 seconds▶ auto · 1/6
🧩
01
Setup
Separate cards by their backs, punch out the wonders, and place them in their trays with corresponding cards, then shuffle the common cards and progress tokens face down, and reveal the top three progress tokens and the correct number of conflict tokens.
The rules, step by step
Setup
Before the first game, attach a sticker to each tray, one for each wonder. Separate the card decks by their backs: seven wonder decks and one common card deck. Punch out the wonders from their boards and place each wonder's five pieces into a tray along with its corresponding cards. Choose a wonder tray, or take one at random, then remove the five wonder pieces and the card holder. Each wonder has five construction stages, with one side showing 'under construction' and the other 'constructed'. Shuffle your wonder's cards and place them face up in the card holder, then place it between you and the player to your left. Shuffle the common cards and create the center deck face down. Next to the center deck, place the discard pile face up. Shuffle the progress tokens and create a face-down stack, then turn over the top three tokens face up. Based on the number of players, place the corresponding number of conflict tokens with the peace side up; return the remaining tokens to the box. Create a general reserve for military victory tokens and place the cat pawn next to it.
Objective
Your goal in 7 Wonders: Architects is to build the most magnificent wonder, leaving your mark on history.
On your turn
The game is played over several rounds, starting with the youngest player. On your turn, you must choose one card from three possible options: from the deck to your left, from the deck to your right, or from the center deck. These cards represent different characters that will help you gather resources to build your wonder, make scientific discoveries, or engage in battles with your neighbors. Once a card deck is depleted, it remains so until the end of the game; cards are not reshuffled.
Scoring
At the end of the game, calculate your final score by adding points from the constructed stages of your wonder, the cat pawn (if you have it), blue cards, military victory tokens, and progress tokens. The player with the highest score wins the game. In case of a tie, the player who built the most stages of their wonder wins. If the tie persists, the tied players share the victory.
Game end
The game ends immediately when a player finishes building their wonder, at the end of that player's turn.
Tips
There are five types of cards in the game: gray cards provide resources for building wonder stages, yellow cards offer coins as universal resources, blue cards provide victory points (some with a cat pictogram, allowing you to take the cat pawn), green cards offer scientific symbols to earn progress tokens, and red cards provide shields for military strength. Each wonder stage has a construction cost indicated on it, and stages must be built from bottom to top. Some wonders offer options for construction order. If you have the necessary resources (from gray or yellow cards) to build multiple stages in one turn, you are obligated to build them. Once built, some stages offer immediate special effects. If you have the cat pawn at the start of your turn, you can secretly look at the top card of the center deck before choosing your card. If you have two identical scientific symbols or three different ones, you must take a progress token. Each progress token can be used once per turn, except for those offering victory points, which are used at the end of the game. When a face-up token is taken, replace it immediately with the top token from the stack. When you draw a red card with one or two horn pictograms, turn over one or two conflict tokens to their battle side. When the last conflict token is turned to its battle side, a battle begins for all players at the end of your turn. To resolve a battle, each player sums the number of shields on their red cards and compares it with their two neighbors. For each neighbor you have more shields than, take one military victory token. Then, all players discard their red cards with one or two horn pictograms; only red cards without pictograms remain. Finally, turn all conflict tokens back to their peace side. For a two-player game, if you have more shields than your opponent, you take one military victory token. If you have twice as many shields, you take two military victory tokens. This also applies if you have two shields and your opponent has none. Otherwise, the game plays the same.
🔬 game anatomy
Complexity1.4 / 5
BGG rating7.0 / 10
Vibe
PartyFamily
Language dependence
No in-game text needed
Play time
25 min
Players
2–7
Recommended age
8+ yrs
BGG rank
#818
✨ from Trișache · verified
Frequently asked questions
Q1What is the goal of the game?
Your goal in 7 Wonders: Architects is to build the most magnificent wonder, leaving your mark on history.
Q2How do you set up the game?
Before the first game, attach a sticker to each tray, one for each wonder. Separate the card decks by their backs: seven wonder decks and one common card deck. Punch out the wonders from their boards and place each wonder's five pieces into a tray along with its corresponding cards. Choose a wonder tray, or take one at random, then remove the five wonder pieces and the card holder. Each wonder has five construction stages, with one side showing 'under construction' and the other 'constructed'. Shuffle your wonder's cards and place them face up in the card holder, then place it between you and the player to your left. Shuffle the common cards and create the center deck face down. Next to the center deck, place the discard pile face up. Shuffle the progress tokens and create a face-down stack, then turn over the top three tokens face up. Based on the number of players, place the corresponding number of conflict tokens with the peace side up; return the remaining tokens to the box. Create a general reserve for military victory tokens and place the cat pawn next to it.
Q3How does a turn work?
The game is played over several rounds, starting with the youngest player. On your turn, you must choose one card from three possible options: from the deck to your left, from the deck to your right, or from the center deck. These cards represent different characters that will help you gather resources to build your wonder, make scientific discoveries, or engage in battles with your neighbors. Once a card deck is depleted, it remains so until the end of the game; cards are not reshuffled.
Q4How is scoring calculated?
At the end of the game, calculate your final score by adding points from the constructed stages of your wonder, the cat pawn (if you have it), blue cards, military victory tokens, and progress tokens. The player with the highest score wins the game. In case of a tie, the player who built the most stages of their wonder wins. If the tie persists, the tied players share the victory.
Q5When and how does the game end?
The game ends immediately when a player finishes building their wonder, at the end of that player's turn.
Q6What tips are there for beginners?
There are five types of cards in the game: gray cards provide resources for building wonder stages, yellow cards offer coins as universal resources, blue cards provide victory points (some with a cat pictogram, allowing you to take the cat pawn), green cards offer scientific symbols to earn progress tokens, and red cards provide shields for military strength. Each wonder stage has a construction cost indicated on it, and stages must be built from bottom to top. Some wonders offer options for construction order. If you have the necessary resources (from gray or yellow cards) to build multiple stages in one turn, you are obligated to build them. Once built, some stages offer immediate special effects. If you have the cat pawn at the start of your turn, you can secretly look at the top card of the center deck before choosing your card. If you have two identical scientific symbols or three different ones, you must take a progress token. Each progress token can be used once per turn, except for those offering victory points, which are used at the end of the game. When a face-up token is taken, replace it immediately with the top token from the stack. When you draw a red card with one or two horn pictograms, turn over one or two conflict tokens to their battle side. When the last conflict token is turned to its battle side, a battle begins for all players at the end of your turn. To resolve a battle, each player sums the number of shields on their red cards and compares it with their two neighbors. For each neighbor you have more shields than, take one military victory token. Then, all players discard their red cards with one or two horn pictograms; only red cards without pictograms remain. Finally, turn all conflict tokens back to their peace side. For a two-player game, if you have more shields than your opponent, you take one military victory token. If you have twice as many shields, you take two military victory tokens. This also applies if you have two shields and your opponent has none. Otherwise, the game plays the same.
Q7How much does 7 Wonders: Architects cost?
7 Wonders: Architects costs between 169 and 330 RON across Romanian stores.
Q8Where can I buy 7 Wonders: Architects cheapest?
The lowest price for 7 Wonders: Architects right now is 169 RON at LexShop. The Prices tab lists every store currently tracking it.
Q9How do you play 7 Wonders: Architects?
7 Wonders: Architects is a ancient game, for 2–7 players, taking ~25 minutes, featuring neighbor scope. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about 7 Wonders: Architects — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q10How many players does 7 Wonders: Architects support?
7 Wonders: Architects is played by 2–7 players.
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ozone.roCHECKED 30 DAYS AGOaffiliateeasyboxFANbox
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