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A Game of Thrones

A Game of Thrones

Fantasy Flight Games · 2003
3–5180 min12+ yrs3.5/5 complexity7.2 BGG#772 BGG10,6 KStrategy
short answer

How do you play A Game of Thrones?

The primary objective in A Game of Thrones is to control the most castles and strongholds. The game can end in two ways: either after ten full rounds of play, or immediately when any player controls seven castles and strongholds. The player who meets this condition first, or has the most at the end of ten rounds, is declared the winner. Ties are broken by comparing the number of supply barrels, then the number of consolidated power tokens, and finally by the position on the Iron Throne track.

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FromRON 303
A Game of Thrones box art
official art · Fantasy Flight Games
the rules in 60 seconds▶ auto · 1/6
🧩
01

Setup

Players choose a house, place starting units and tokens, and deal house cards.

The rules, step by step

Setup
To set up A Game of Thrones, each player first chooses one of the six Great Houses (Stark, Lannister, Baratheon, Greyjoy, Tyrell, or Martell). Players then place their starting units (footmen, knights, siege engines, ships) on their designated starting positions on the game board, along with their Power tokens and Influence tokens. Each player receives a hand of seven House Cards unique to their chosen house. The Westeros decks (I, II, and III) are shuffled and placed face down, and the Supply track and Fiefdoms track are prepared with the appropriate tokens.
Objective
The primary objective in A Game of Thrones is to control the most castles and strongholds. The game can end in two ways: either after ten full rounds of play, or immediately when any player controls seven castles and strongholds. The player who meets this condition first, or has the most at the end of ten rounds, is declared the winner. Ties are broken by comparing the number of supply barrels, then the number of consolidated power tokens, and finally by the position on the Iron Throne track.
On your turn
A round of A Game of Thrones consists of three main phases: the Westeros Phase, the Planning Phase, and the Action Phase. In the Westeros Phase, cards are drawn from the Westeros decks, triggering events such as supply adjustments, mustering new units, or special actions. The Planning Phase is where players secretly assign order tokens (March, Defense, Support, Consolidate Power, Raid) to their controlled areas. Finally, in the Action Phase, these orders are revealed and resolved in a specific sequence, leading to movement, combat, and resource collection.
Scoring
Scoring in A Game of Thrones is straightforward: the player who controls the most castles and strongholds at the end of the game wins. Castles and strongholds are marked on the game board, and their control is determined by the presence of a player's units in that territory. The game's end conditions are crucial for scoring, as reaching seven castles/strongholds immediately triggers victory, while otherwise, the player with the most at the end of the tenth round wins.
Game end
The game concludes under two specific conditions. The first is if any player manages to control seven castles and strongholds at any point during the game; that player immediately wins. The second condition is if ten full game rounds are completed. In this scenario, the game ends, and the player who controls the most castles and strongholds at that moment is the victor. If there's a tie in controlled castles/strongholds, tie-breakers are applied based on supply, consolidated power, and Iron Throne position.
Tips
Strategic use of House Cards is vital, as they provide powerful combat bonuses and unique abilities. Effective management of supply tokens is crucial for maintaining a large army, while power tokens are essential for bidding on influence tracks and recruiting new units. Pay close attention to the Westeros cards drawn, as they can drastically alter the game state. Diplomacy and alliances with other players are also key, as betrayal and cooperation can shift the balance of power dramatically.
🔬 game anatomy
Complexity3.5 / 5
BGG rating7.2 / 10
Vibe
Strategy
Language dependence
Some text — easily memorized
🌐 plays without English
Play time
180 min
Players
3–5
Recommended age
12+ yrs
BGG rank
#772

from Trișache · verified

Frequently asked questions

Q1What is the goal of the game?
The primary objective in A Game of Thrones is to control the most castles and strongholds. The game can end in two ways: either after ten full rounds of play, or immediately when any player controls seven castles and strongholds. The player who meets this condition first, or has the most at the end of ten rounds, is declared the winner. Ties are broken by comparing the number of supply barrels, then the number of consolidated power tokens, and finally by the position on the Iron Throne track.
Q2How do you set up the game?
To set up A Game of Thrones, each player first chooses one of the six Great Houses (Stark, Lannister, Baratheon, Greyjoy, Tyrell, or Martell). Players then place their starting units (footmen, knights, siege engines, ships) on their designated starting positions on the game board, along with their Power tokens and Influence tokens. Each player receives a hand of seven House Cards unique to their chosen house. The Westeros decks (I, II, and III) are shuffled and placed face down, and the Supply track and Fiefdoms track are prepared with the appropriate tokens.
Q3How does a turn work?
A round of A Game of Thrones consists of three main phases: the Westeros Phase, the Planning Phase, and the Action Phase. In the Westeros Phase, cards are drawn from the Westeros decks, triggering events such as supply adjustments, mustering new units, or special actions. The Planning Phase is where players secretly assign order tokens (March, Defense, Support, Consolidate Power, Raid) to their controlled areas. Finally, in the Action Phase, these orders are revealed and resolved in a specific sequence, leading to movement, combat, and resource collection.
Q4How is scoring calculated?
Scoring in A Game of Thrones is straightforward: the player who controls the most castles and strongholds at the end of the game wins. Castles and strongholds are marked on the game board, and their control is determined by the presence of a player's units in that territory. The game's end conditions are crucial for scoring, as reaching seven castles/strongholds immediately triggers victory, while otherwise, the player with the most at the end of the tenth round wins.
Q5When and how does the game end?
The game concludes under two specific conditions. The first is if any player manages to control seven castles and strongholds at any point during the game; that player immediately wins. The second condition is if ten full game rounds are completed. In this scenario, the game ends, and the player who controls the most castles and strongholds at that moment is the victor. If there's a tie in controlled castles/strongholds, tie-breakers are applied based on supply, consolidated power, and Iron Throne position.
Q6What tips are there for beginners?
Strategic use of House Cards is vital, as they provide powerful combat bonuses and unique abilities. Effective management of supply tokens is crucial for maintaining a large army, while power tokens are essential for bidding on influence tracks and recruiting new units. Pay close attention to the Westeros cards drawn, as they can drastically alter the game state. Diplomacy and alliances with other players are also key, as betrayal and cooperation can shift the balance of power dramatically.
Q7How much does A Game of Thrones cost?
A Game of Thrones costs around 303 RON in Romania.
Q8Where can I buy A Game of Thrones cheapest?
The lowest price for A Game of Thrones right now is 303 RON at LexShop. The Prices tab lists every store currently tracking it.
Q9How do you play A Game of Thrones?
A Game of Thrones is a bluffing game, for 3–5 players, taking ~180 minutes, featuring area movement. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about A Game of Thrones — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q10How many players does A Game of Thrones support?
A Game of Thrones is played by 3–5 players.

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