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A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII

A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII

The Dog's Brush · 2015
1–660–120 min12+ yrs8.0 BGG2Strategy
short answer

How do you play A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII?

Your platoon has clawed its way forward under heavy fire---but can they make it the last few yards and kick the enemy off the hill? Find out with a Sergeant’s War, a WWII minatures game which emphasizes morale, unit quality, and small-unit leaders.

To find the best price for A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII, howtoplay.ro compares deals from Romanian shops every day.

A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII box art
official art · The Dog's Brush

Your platoon has clawed its way forward under heavy fire---but can they make it the last few yards and kick the enemy off the hill?

Find out with a Sergeant’s War, a WWII minatures game which emphasizes morale, unit quality, and small-unit leaders. A typical force is a platoon of infantry backed up with heavy weapons and armor. Units of maneuver are individual vehicles, squads and half-squads of infantry, and heavy weapon teams. A free introductory version of the game is also available for download.

Major features of the game include:

 Fast play—2 hours or less
 Easy combat mechanics—infantry fire, anti-tank fire, and close-range firefights all use the same basic to-hit mechanic
 Importance of leaders—your squad and platoon leaders are critical to keep your force fighting, but every time they do something significant, they might get hit by enemy fire
 Solo-friendly
 Emphasis on units over individuals—players focus on the placement of squads, tanks, and heavy weapons, not individual riflemen
 Can be played with any scale of miniatures and any type of basing

This book contains:

 Rules for infantry and vehicle combat
 Artillery and air support
 Special terrain rules for bocage, urban combat, fighting in forests, and more
 Special combat rules for human wave assaults, night fighting, chaos and confusion, and more
 Tips for designing scenarios
 7 scenarios
 Orders of battle the US, German, Soviet, British, Italian, Japanese, and French armies
 Vehicle and gun stats for 1940-1945
 Markers for pinned, broken, and other game conditions

—description from the publisher

🔬 game anatomy
BGG rating8.0 / 10
Vibe
Strategy
Play time
60–120 min
Players
1–6
Recommended age
12+ yrs

from Trișache · verified

Frequently asked questions

Q1How much does A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII cost?
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Q2Where can I buy A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII cheapest?
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Q3How do you play A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII?
A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII is a book game, for 1–6 players, taking ~60–120 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII support?
A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII is played by 1–6 players.
Q5How long does a game of A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII take?
A game of A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII takes about 60–120 minutes. (The first game doesn't count. It never counts.)
Q6What age is A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII for?
A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII is recommended from age 12.
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