The primary objective of Aeon's End: Legacy is for all players to cooperatively defeat a powerful Nemesis by reducing its health to zero. Simultaneously, players must protect Gravehold, their city, which has its own health tracker. If Gravehold's health drops to zero, all players lose the game. Players also lose if all heroes are exhausted, though exhausted heroes remain in the game, causing Gravehold to take damage instead of them.
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FromRON 625
official art · Indie Boards & Cards
the rules in 60 seconds▶ auto · 1/6
🧩
01
Setup
Players choose a hero, name them, and start with 10 health; a market of 9 card types is set up, along with a Nemesis board and its deck, and a turn order deck.
The rules, step by step
Setup
To set up the game, each player selects a hero, names them, and begins with 10 health. A market is established with nine different types of cards available for purchase, including gem cards (used as currency), relic cards (providing helpful abilities), and spell cards (dealing damage). The Nemesis board is placed, along with its unique deck of cards, which includes minions and power cards. A turn order deck is also prepared, containing cards for each player and two Nemesis cards. The game features a legacy element, meaning new cards and rules are introduced as players progress through chapters, revealed only when instructed by 'STOP' cards.
Objective
The primary objective of Aeon's End: Legacy is for all players to cooperatively defeat a powerful Nemesis by reducing its health to zero. Simultaneously, players must protect Gravehold, their city, which has its own health tracker. If Gravehold's health drops to zero, all players lose the game. Players also lose if all heroes are exhausted, though exhausted heroes remain in the game, causing Gravehold to take damage instead of them.
On your turn
A turn order deck dictates whose turn it is. When a player's card is drawn, they can cast spells from their prepped breaches, focus breaches (paying to open them for spells), and buy new cards from the market using gem cards. After their actions, players arrange their discard pile and draw five new cards. When a Nemesis card is drawn, any persistent effects from minions on the board are activated, followed by drawing and resolving a Nemesis attack card. If an assist card is drawn, players resolve its beneficial effect.
Scoring
Scoring in Aeon's End: Legacy is entirely cooperative. There is no individual scoring; the team either collectively wins or loses. Success is achieved by defeating the Nemesis, while failure occurs if Gravehold's health is depleted or all heroes are exhausted. The campaign progresses through chapters, with outcomes influencing future games, such as character evolution and new card unlocks.
Game end
A game of Aeon's End: Legacy concludes in one of two ways: either the players win by reducing the Nemesis's health to zero, or they lose if Gravehold's health is reduced to zero, or if all players are exhausted. If players lose a chapter, they can replay it once. If they lose a second time, they proceed to the next chapter with consequences from their defeat. The campaign consists of eight chapters, with the overall narrative unfolding as players progress.
Tips
Effective collaboration is crucial. Players should communicate to decide who will take damage, which market cards to acquire to build powerful decks, and how to strategically evolve their characters. Understanding the turn order deck and anticipating Nemesis actions allows for better planning. Leveraging relic and spell cards to deal damage to the Nemesis and its minions, while also focusing breaches to prepare more spells, is key. Remember, you cannot divide damage from a single spell or ability.
🔬 game anatomy
Complexity2.9 / 5
BGG rating8.0 / 10
Vibe
Co-opCouples
Language dependence
Unplayable in another language
Play time
45–90 min
Players
1–4
Recommended age
14+ yrs
BGG rank
#257
✨ from Trișache · verified
Frequently asked questions
Q1What is the goal of the game?
The primary objective of Aeon's End: Legacy is for all players to cooperatively defeat a powerful Nemesis by reducing its health to zero. Simultaneously, players must protect Gravehold, their city, which has its own health tracker. If Gravehold's health drops to zero, all players lose the game. Players also lose if all heroes are exhausted, though exhausted heroes remain in the game, causing Gravehold to take damage instead of them.
Q2How do you set up the game?
To set up the game, each player selects a hero, names them, and begins with 10 health. A market is established with nine different types of cards available for purchase, including gem cards (used as currency), relic cards (providing helpful abilities), and spell cards (dealing damage). The Nemesis board is placed, along with its unique deck of cards, which includes minions and power cards. A turn order deck is also prepared, containing cards for each player and two Nemesis cards. The game features a legacy element, meaning new cards and rules are introduced as players progress through chapters, revealed only when instructed by 'STOP' cards.
Q3How does a turn work?
A turn order deck dictates whose turn it is. When a player's card is drawn, they can cast spells from their prepped breaches, focus breaches (paying to open them for spells), and buy new cards from the market using gem cards. After their actions, players arrange their discard pile and draw five new cards. When a Nemesis card is drawn, any persistent effects from minions on the board are activated, followed by drawing and resolving a Nemesis attack card. If an assist card is drawn, players resolve its beneficial effect.
Q4How is scoring calculated?
Scoring in Aeon's End: Legacy is entirely cooperative. There is no individual scoring; the team either collectively wins or loses. Success is achieved by defeating the Nemesis, while failure occurs if Gravehold's health is depleted or all heroes are exhausted. The campaign progresses through chapters, with outcomes influencing future games, such as character evolution and new card unlocks.
Q5When and how does the game end?
A game of Aeon's End: Legacy concludes in one of two ways: either the players win by reducing the Nemesis's health to zero, or they lose if Gravehold's health is reduced to zero, or if all players are exhausted. If players lose a chapter, they can replay it once. If they lose a second time, they proceed to the next chapter with consequences from their defeat. The campaign consists of eight chapters, with the overall narrative unfolding as players progress.
Q6What tips are there for beginners?
Effective collaboration is crucial. Players should communicate to decide who will take damage, which market cards to acquire to build powerful decks, and how to strategically evolve their characters. Understanding the turn order deck and anticipating Nemesis actions allows for better planning. Leveraging relic and spell cards to deal damage to the Nemesis and its minions, while also focusing breaches to prepare more spells, is key. Remember, you cannot divide damage from a single spell or ability.
Q7How much does Aeon's End: Legacy cost?
Aeon's End: Legacy costs around 625 RON in Romania.
Q8Where can I buy Aeon's End: Legacy cheapest?
The lowest price for Aeon's End: Legacy right now is 625 RON at Hobby Planet. The Prices tab lists every store currently tracking it.
Q9How do you play Aeon's End: Legacy?
Aeon's End: Legacy is a card game game, for 1–4 players, taking ~45–90 minutes, featuring cooperative game. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Aeon's End: Legacy — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q10How many players does Aeon's End: Legacy support?