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Anaconda (1864)

Anaconda (1864)

Junior General · 2006
2–2040 min0+ yrs2.0/5 complexity6.0 BGG5Kids
short answer

How do you play Anaconda (1864)?

“United States, 1864. The civil war that both sides had expected to end swiftly has dragged into its third year. The Union blockade of the South, the Anaconda Plan developed by General Winfield Scott and established in 1861, has finally started to take its toll on the Confederate military and its civilian population.

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Anaconda (1864) box art
official art · Junior General

“United States, 1864. The civil war that both sides had expected to end swiftly has dragged into its third year. The Union blockade of the South, the Anaconda Plan developed by General Winfield Scott and established in 1861, has finally started to take its toll on the Confederate military and its civilian population. Southern logisticians estimate that with current supplies, the South will be forced to surrender due to inability to maintain its military and severe economic hardships in five months.” “Objective: Be the first side to drive their opponent to the breaking point through a careful combination of naval strategy and army operations - force the surrender of the Confederacy by exhausting their war stocks (zero weeks remaining), or inflict an unacceptable additional 100,000 casualties on the Union (700,000 total), forcing the North to sue for peace.”

“Players of the same side sit side by side on one side of a table (or the floor), facing their opponents. Each player along the line plays a regional military commander with one army regiment and one navy squadron assigned to his control. Players can assume the identities of historic Union and Confederate generals and admirals, or simply be referred to as Commander 1, Commander 2, etc. down the lines."

"This opposing line of players stretches from Virginia down the southern Atlantic and Gulf Coast to Texas and then up the Mississippi River Valley. Any map of the eastern United States can be used, or an outline of the coast created with masking tape, but is not required for play. Each commander has six cards; two navy, two army and two special cards.”

“In multi-player games, players can only communicate by passing messages verbally to other commanders seated immediately beside them . . . Washington and Richmond can attempt to pass a grand strategy to the rest of the team at the beginning of a turn, but the word must be passed ‘down the line.’”

🔬 game anatomy
Complexity2.0 / 5
BGG rating6.0 / 10
Vibe
Kids
Play time
40 min
Players
2–20
Recommended age
0+ yrs

from Trișache · verified

Frequently asked questions

Q1How much does Anaconda (1864) cost?
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Q2Where can I buy Anaconda (1864) cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Anaconda (1864)?
Anaconda (1864) is a american civil war game, for 2–20 players, taking ~40 minutes, featuring campaign / battle card driven. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Anaconda (1864) — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Anaconda (1864) support?
Anaconda (1864) is played by 2–20 players.
Q5How long does a game of Anaconda (1864) take?
A game of Anaconda (1864) takes about 40 minutes. (The first game doesn't count. It never counts.)
Q6What age is Anaconda (1864) for?
Anaconda (1864) is recommended from age 0.
Q7How complex is Anaconda (1864)?
Anaconda (1864) has a BoardGameGeek complexity of 2.0 out of 5.
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