howtoplay.ro
Armageddon: Tactical Combat 3000 to 500 B.C.

Armageddon: Tactical Combat 3000 to 500 B.C.

SPI (Simulations Publications, Inc.) · 1972
1–2120 min12+ yrs2.6/5 complexity6.1 BGGCouplesStrategy
short answer

How do you play Armageddon: Tactical Combat 3000 to 500 B.C.?

Originally published in Strategy & Tactics magazine 34. From the rules folder: "Armageddon is a simulation of the art of warfare from the earliest organized armies (c.

To find the best price for Armageddon: Tactical Combat 3000 to 500 B.C., howtoplay.ro compares deals from Romanian shops every day.

Armageddon: Tactical Combat 3000 to 500 B.C. box art
official art · SPI (Simulations Publications, Inc.)

Originally published in Strategy & Tactics magazine #34.

From the rules folder: "Armageddon is a simulation of the art of warfare from the earliest organized armies (c. 3000 BC) to the time that marching in step was introduced (c. 600 BC). The game represents the tactics and possible results of many of the battles of this period. These battles are shown as scenarios giving a mix of units which are played out on sections of the homogeneous mapsheet to represent the actual terrain (as much as is known) of the original battlefield. There are seven different types of infantry units, two of cavalry and several other units available in the game; these units are provided in different quantities for each of the Player's (sic) of a scenario to recreate the historical armies. The game Armageddon has 14 scenarios, each of them representing two armies of the period, and assigning them positions on the map on which the players recreate the historic battles."

Game components: 255 die-cut counters, heavy paper hex map with terrain features and the scenarios printed to one side of the mapboard, and a rulebook. One six-sided die is also needed.

Mechanics: Alternating movement turns consisting of fire phase, movement phase, and combat phase for one player, then second player does the same. No zones of control. Units have facing, and can only move into the three hexes to their "front" or change facing at a movement point cost. Stacking is limited to three units per hex, but applies only at end of movement. Units have "front" and "flank" melee combat strengths, and use the latter when attacked from any of the three rear hexes. Combat results are no effect, disruption, retreat, 1/2 elimination, or elimination, and only affect the defender.

🔬 game anatomy
Complexity2.6 / 5
BGG rating6.1 / 10
Vibe
CouplesStrategy
Play time
120 min
Players
1–2
Recommended age
12+ yrs

from Trișache · verified

Frequently asked questions

Q1How much does Armageddon: Tactical Combat 3000 to 500 B.C. cost?
No store is currently tracking Armageddon: Tactical Combat 3000 to 500 B.C.. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Armageddon: Tactical Combat 3000 to 500 B.C. cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Armageddon: Tactical Combat 3000 to 500 B.C.?
Armageddon: Tactical Combat 3000 to 500 B.C. is a ancient game, for 1–2 players, taking ~120 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Armageddon: Tactical Combat 3000 to 500 B.C. — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Armageddon: Tactical Combat 3000 to 500 B.C. support?
Armageddon: Tactical Combat 3000 to 500 B.C. is played by 1–2 players.
Q5How long does a game of Armageddon: Tactical Combat 3000 to 500 B.C. take?
A game of Armageddon: Tactical Combat 3000 to 500 B.C. takes about 120 minutes. (The first game doesn't count. It never counts.)
Q6What age is Armageddon: Tactical Combat 3000 to 500 B.C. for?
Armageddon: Tactical Combat 3000 to 500 B.C. is recommended from age 12.
Mechanics & categories

Expansions

Accessories

Games with similar mechanics

How we compute this