The primary objective of Ascension: Deckbuilding Game is to accumulate the most Honor points by the end of the game. Players earn Honor by defeating monsters, acquiring powerful heroes and constructs, and through the Honor values printed on certain cards in their deck.
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official art · Stone Blade Entertainment
the rules in 60 seconds▶ auto · 1/6
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01
Setup
Each player starts with a deck of two Militia and eight Apprentice cards, shuffles them, and draws five cards. Place the Cultist, Mystics, and Heavy Infantry stacks on the board, along with the shuffled main deck and six dealt cards. Each player receives 30 Honor tokens.
The rules, step by step
Setup
To begin, each player receives a starting deck consisting of two Militia cards (used for defeating monsters) and eight Apprentice cards (used for buying new cards). Players shuffle their starting decks and draw an initial hand of five cards. The game board is set up with designated spaces for the Cultist, Mystics, and Heavy Infantry card stacks. The main deck is shuffled and six cards are dealt face-up into the 'Center Row' on the board. Additionally, each player starts with 30 Honor tokens, with red tokens representing five Honor points and white tokens representing one Honor point.
Objective
The primary objective of Ascension: Deckbuilding Game is to accumulate the most Honor points by the end of the game. Players earn Honor by defeating monsters, acquiring powerful heroes and constructs, and through the Honor values printed on certain cards in their deck.
On your turn
During a player's turn, they play cards from their hand to generate two types of resources: runes (represented by a triangle icon) for purchasing new cards, and power (represented by a circle icon) for defeating monsters. When a card is purchased, it goes into the player's discard pile. When a monster is defeated, it is removed from the game and placed in the 'Void' pile. After playing cards and taking actions, any unspent runes or power are lost. At the end of their turn, players discard all cards from their hand and draw five new cards. If a player's draw deck runs out, their discard pile is shuffled to form a new draw deck.
Scoring
Scoring occurs at the end of the game. Players count the total Honor points from the Honor tokens they have collected throughout the game. They also add the Honor values printed on all the cards in their deck (including their hand, draw pile, and discard pile). The player with the highest total Honor points wins the game.
Game end
The game concludes when the central 'Honor Pool' (the pile of Honor tokens) is completely empty. Once this happens, players continue to play until the current round is finished, ensuring every player has had an equal number of turns. After the final round, all players calculate their total Honor points from tokens and cards to determine the winner.
Tips
To optimize your deck, consider using cards with 'banish' abilities to remove weaker starting cards (like Militia or Apprentice) from your deck, making it more efficient. Constructs are particularly valuable as they remain in play turn after turn, providing continuous benefits without needing to be re-played from hand. The Cultist monster is always available to be defeated for Honor, offering a consistent way to gain points, and can be defeated multiple times in a single round if you have enough power.
🔬 game anatomy
Complexity2.1 / 5
BGG rating7.0 / 10
Vibe
Couples
Language dependence
Moderate text — a crib sheet helps
Play time
30 min
Players
1–4
Recommended age
13+ yrs
BGG rank
#819
✨ from Trișache · verified
Frequently asked questions
Q1What is the goal of the game?
The primary objective of Ascension: Deckbuilding Game is to accumulate the most Honor points by the end of the game. Players earn Honor by defeating monsters, acquiring powerful heroes and constructs, and through the Honor values printed on certain cards in their deck.
Q2How do you set up the game?
To begin, each player receives a starting deck consisting of two Militia cards (used for defeating monsters) and eight Apprentice cards (used for buying new cards). Players shuffle their starting decks and draw an initial hand of five cards. The game board is set up with designated spaces for the Cultist, Mystics, and Heavy Infantry card stacks. The main deck is shuffled and six cards are dealt face-up into the 'Center Row' on the board. Additionally, each player starts with 30 Honor tokens, with red tokens representing five Honor points and white tokens representing one Honor point.
Q3How does a turn work?
During a player's turn, they play cards from their hand to generate two types of resources: runes (represented by a triangle icon) for purchasing new cards, and power (represented by a circle icon) for defeating monsters. When a card is purchased, it goes into the player's discard pile. When a monster is defeated, it is removed from the game and placed in the 'Void' pile. After playing cards and taking actions, any unspent runes or power are lost. At the end of their turn, players discard all cards from their hand and draw five new cards. If a player's draw deck runs out, their discard pile is shuffled to form a new draw deck.
Q4How is scoring calculated?
Scoring occurs at the end of the game. Players count the total Honor points from the Honor tokens they have collected throughout the game. They also add the Honor values printed on all the cards in their deck (including their hand, draw pile, and discard pile). The player with the highest total Honor points wins the game.
Q5When and how does the game end?
The game concludes when the central 'Honor Pool' (the pile of Honor tokens) is completely empty. Once this happens, players continue to play until the current round is finished, ensuring every player has had an equal number of turns. After the final round, all players calculate their total Honor points from tokens and cards to determine the winner.
Q6What tips are there for beginners?
To optimize your deck, consider using cards with 'banish' abilities to remove weaker starting cards (like Militia or Apprentice) from your deck, making it more efficient. Constructs are particularly valuable as they remain in play turn after turn, providing continuous benefits without needing to be re-played from hand. The Cultist monster is always available to be defeated for Honor, offering a consistent way to gain points, and can be defeated multiple times in a single round if you have enough power.
Q7How much does Ascension: Deckbuilding Game cost?
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Q8Where can I buy Ascension: Deckbuilding Game cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q9How do you play Ascension: Deckbuilding Game?
Ascension: Deckbuilding Game is a card game game, for 1–4 players, taking ~30 minutes, featuring deck, bag, and pool building. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Ascension: Deckbuilding Game — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q10How many players does Ascension: Deckbuilding Game support?
Ascension: Deckbuilding Game is played by 1–4 players.