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Battlestations: Fleet Admiral

Battlestations: Fleet Admiral

Gorilla Games · 2010
2–00 min0+ yrs3.5/5 complexity7.7 BGG3KidsCo-opCouplesStrategy
short answer

How do you play Battlestations: Fleet Admiral?

On the heels of the very successful Battlestations Adventure Game, comes a new stand alone game in the Battlestations Universe. Instead of controlling one crew member in adventure style missions you’ll be able to play Battlestations: Fleet Actions taking charge of multiple ships and crews.

To find the best price for Battlestations: Fleet Admiral, howtoplay.ro compares deals from Romanian shops every day.

Battlestations: Fleet Admiral box art
official art · Gorilla Games

On the heels of the very successful Battlestations Adventure Game, comes a new stand alone game in the Battlestations Universe. Instead of controlling one crew member in adventure style missions you’ll be able to play Battlestations: Fleet Actions taking charge of multiple ships and crews. No referee is needed as players battle each other for mission objectives, all the while gaining prestige, leveling up their crews with new ship wide special abilities.

Featured is a new sleek rule set that has all the familiar Battlestations feel, but built for quicker and faster resolution on a massive scale. The familiar power levels in the ships are there with a few minor tweaks. For starters, all ships have unlimited helm power allowing them to perform a number of actions a phase only limited by the number of pilots. As a drawback however, any ship that fails in a piloting maneuver loses the rest of it’s actions! Make sure those pilots go last! If you have to turn the ship to fire weapons make sure you make your skill check! Guns and shields work a little differently. The size of your ship determines the power that both guns and shields can have combined. It’s up to the player to decide how that power is split. So a size 9 ship has 9 points of power to split between guns and shields. Unlike Battlestations energy levels never drop and there’s no more power generation before a round begins. This means there’s only ever two times during the course of the game that you have to adjust power levels; if your engines go down or if you transfer power. No more power booking keeping between rounds.

Another new game mechanic is automatic actions. By activating crew some actions happen automatically.

game anatomy
Complexity3.5 / 5
BGG rating7.7 / 10
Vibe
KidsCo-opCouplesStrategy
Play time
0 min
Players
2–0
Recommended age
0+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Battlestations: Fleet Admiral cost?
No store is currently tracking Battlestations: Fleet Admiral. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Battlestations: Fleet Admiral cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Battlestations: Fleet Admiral?
Battlestations: Fleet Admiral is a science fiction game, for 2–0 players, taking ~0 minutes, featuring cooperative game. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Battlestations: Fleet Admiral — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Battlestations: Fleet Admiral support?
Battlestations: Fleet Admiral is played by 2–0 players.
Q5How long does a game of Battlestations: Fleet Admiral take?
A game of Battlestations: Fleet Admiral takes about 0 minutes. (The first game doesn't count. It never counts.)
Q6What age is Battlestations: Fleet Admiral for?
Battlestations: Fleet Admiral is recommended from age 0.
Q7How complex is Battlestations: Fleet Admiral?
Battlestations: Fleet Admiral has a BoardGameGeek complexity of 3.5 out of 5.
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