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BattleTech

BattleTech

Altar Games · 1985
2–40 min12+ yrs3.4/5 complexity7.1 BGG#1.563 BGG5,5 KStrategy
short answer

How do you play BattleTech?

BattleTech (aka "BT") is a science-fiction tactical wargame in which players battle one another with various war machines. The heart of the game is the "BattleMech" (aka Mech), a giant fighting robot; typical games have each player controlling from 1-4 Mechs.

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BattleTech box art
official art · Altar Games

BattleTech (aka "BT") is a science-fiction tactical wargame in which players battle one another with various war machines. The heart of the game is the "BattleMech" (aka Mech), a giant fighting robot; typical games have each player controlling from 1-4 Mechs. Vehicles, infantry, power armour, aircraft and other unit types also exist. The game system includes details such as varying weapon ranges, heat generation, and discrete hit locations (torso, arms, legs, etc.). Mechs vary greatly by mobility and firepower, and players can choose from provided designs or take the time to create their own Mechs from scratch. The game is typically played on one or more hex mapsheets or mounted map boards; optional rules are also available for hexless play. An extensive line of pewter figurines (Mechs, vehicles, and the like) are available from Iron Wind Metals. (Many earlier BattleTech figures were produced and sold by Ral Partha, which still handles the figure line in Europe.)

As in earlier editions of BattleTech, introductory box sets are available. The current versions are the BattleTech: Beginner Box (contains 2 plastic Mechs, a map, and simplified quick-start Mech rules). Designed to immediately follow this is the BattleTech: A Game of Armored Combat box (8 plastic Mechs, mapsheets, cardboard Mech standees, and the full rules for Mechs and basic gear). Lastly, the BattleTech: Clan Invasion box adds further Mechs and maps and slightly expands the rules to include more advanced technologies and unit types, while moving a player forward through the game's timeline.

The main component of the current generation of BattleTech is a series of rulebooks. The primary ones are either Total Warfare, which covers combined arms (Mechs, combat vehicles, battle armor, aircraft etc), or the BattleTech: BattleMech Manual, which continues on from the introductory box sets in offering more advanced but still Mech-only play. The rest of the current in-print rulebook line is covered below.

BT is also supplemented by a variety of Technical Readouts, which provide gameplay and background data on Mechs and other units at various time periods in the game-universe history. Accompanying these are pregenerated PDF record sheet collections, which have full gameplay statistics for each unit in a corresponding Technical Readout and are designed to be printed out for tabletop play. Also common are map sets, which add additional mapsheets for scenario variety; era-based sourcebooks detailing the history and factions of the setting; and the aforementioned miniatures (which are not required for play).

For about six years the game was known as "Classic BattleTech", to differentiate it from the WizKids-produced collectible miniatures game "MechWarrior: Dark Age". This branding has been long since abandoned and no longer appears on any products, but many BGG entries still feature it even if not applicable.

Rulebooks

 Total Warfare (standard game rules for the most common unit types)
 BattleTech: BattleMech Manual (a Mech-only rulebook, but rewritten for clarity and featuring most relevant gear from Tactical Operations and Interstellar Operations)
 TechManual (standard unit construction)
 Tactical Operations: Advanced Rules (advanced ground rules)
 Tactical Operations: Advanced Units & Equipment (advanced equipment and unit construction)
 Strategic Operations: Advanced Aerospace Rules
 BattleTech: Interstellar Operations (era-specific equipment, various strategic wargaming rulesets)
 Campaign Operations (rules for campaigns and running your own mercenary group)
 A Time of War: The BattleTech RPG (RPG rules)
 A Time of War Companion (RPG supplement)
 MechWarrior: Destiny (separate, narrative-style RPG)
 BattleTech: Alpha Strike – Commander's Edition (fast-play BT variant with simplified units and a higher unit count)

Introductory Supplements

 BattleTech Technical Readout: Succession Wars
 Record Sheets: Succession Wars
 Map Pack: Grasslands
 BattleTech: Technical Readout – Clan Invasion
 Record Sheets: Clan Invasion

Other Supplements (partial list)

 BattleTech: Chaos Campaign
 BattleTech: Battle of Tukayyid
 BattleTech: MapPack – Battle of Tukayyid
 BattleTech: Shattered Fortress
 BattleTech: Era Report – 3052
 BattleTech: Era Report – 3145
 BattleTech: Field Manual – 3145

Superseded Rulesets (partial list)

 BattleTech: CityTech
 AeroTech: The BattleTech Game of Fighter Combat
 AeroTech 2
 Classic BattleTech RPG
🔬 game anatomy
Complexity3.4 / 5
BGG rating7.1 / 10
Vibe
Strategy
Language dependence
Moderate text — a crib sheet helps
Play time
0 min
Players
2–4
Recommended age
12+ yrs
BGG rank
#1.563

from Trișache · verified

Frequently asked questions

Q1How much does BattleTech cost?
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Q2Where can I buy BattleTech cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play BattleTech?
BattleTech is a collectible components game, for 2–4 players, taking ~0 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about BattleTech — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does BattleTech support?
BattleTech is played by 2–4 players.
Q5How long does a game of BattleTech take?
A game of BattleTech takes about 0 minutes. (The first game doesn't count. It never counts.)
Q6What age is BattleTech for?
BattleTech is recommended from age 12.
Q7How complex is BattleTech?
BattleTech has a BoardGameGeek complexity of 3.4 out of 5.
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