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BattleTech: The Black Thorns

BattleTech: The Black Thorns

FASA · 1994Expansion
2–6120 min7.8 BGG59KidsStrategy
short answer

How do you play BattleTech: The Black Thorns?

From the back of the book: For Adept Jeremiah Rose, ComStar's stunning victory on Tukayyid was a crushing personal defeat. After losing his 'Mech and his command to the Clans, Rose resigned his commission with the Com Guards and returned home to seek a place with his family among the famed Northwind Highlanders.

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BattleTech: The Black Thorns box art
official art · FASA

From the back of the book:

For Adept Jeremiah Rose, ComStar's stunning victory on Tukayyid was a crushing personal defeat. After losing his 'Mech and his command to the Clans, Rose resigned his commission with the Com Guards and returned home to seek a place with his family among the famed Northwind Highlanders. When the Highlanders rejected him, Rose refused to give up. He set out for Solaris VII, where he gained a new BattleMech, new comrades, and a renewed sense of purpose. Thus the Black Thorns were born...

Recreate the exciting adventures of Jeremiah Rose and his Black Thorns in this scenario pack for BattleTech. Based on the events of the novels Main Event and D.R.T., this book includes a history of the Black Thorns, as well as MechWarrior game statistics for the main characters of this elite mercenary unit.

User comment:

The Black Thorns never played a particularly large part in the game canon for the BattleTech universe, and are mostly detailed in a series of novels. This scenario pack contains 15 or so assorted scenarios that allow players to replay major and minor battles from the Black Thorns novels, and also adds four new 'Mechs to the BattleTech game; 3 Clan 'Mechs and 1 ComStar 'Mech. The 'Mechs were reprinted in the BattleTech Technical Readout: 3058 a year later, so if you already have that expansion and aren't interested in the Black Thorns, there's not much reason to get this sourcebook. On the other hand, if you're a big fan of the unit itself, then this is probably a must-have expansion, so you'll be happy to hear that the current licence holder has it available as an electronic book.

game anatomy
BGG rating7.8 / 10
Vibe
KidsStrategy
Play time
120 min
Players
2–6
from Trișache · verified

Frequently asked questions

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Q3How do you play BattleTech: The Black Thorns?
BattleTech: The Black Thorns is a expansion for base-game game, for 2–6 players, taking ~120 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about BattleTech: The Black Thorns — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does BattleTech: The Black Thorns support?
BattleTech: The Black Thorns is played by 2–6 players.
Q5How long does a game of BattleTech: The Black Thorns take?
A game of BattleTech: The Black Thorns takes about 120 minutes. (The first game doesn't count. It never counts.)
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