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Chainmail: Medieval Combat

Chainmail: Medieval Combat

Worthington Games · 2009
1–2120 min12+ yrs2.4/5 complexity6.0 BGGCouplesStrategy
short answer

How do you play Chainmail: Medieval Combat?

Not to be Confused With: Chainmail: Rules for Medieval Miniatures The game uses cards, one deck for each player (whose cards are somewhat different from those of the other player) to drive the game.

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Chainmail: Medieval Combat box art
official art · Worthington Games

Not to be Confused With: Chainmail: Rules for Medieval Miniatures

The game uses cards, one deck for each player (whose cards are somewhat different from those of the other player) to drive the game. Each player gets a certain number of cards each turn - but never his full deck. The cards are used to determine movement, combat, and actions such as Axemen, Knights Charge, Chivalry Charge, and Strategic Movement, among others. Players may play each card for only one of the possible three purposes.

CHAINMAIL is thus a game of card play and management, which unfolds on the historical battle map - it uses squares, rather than hexes – with the use of some beautiful, super-size counters. This is a game of position, feint, and sudden attack with what you hope are better odds (since you don’t know what cards your opponent will play, if any, and you never know what his final strength will be). No dice are used. And there are no CRT’s. Skill determines the outcome.

The game thus becomes a tense battle. When do you play your cards? How many do you play? What do you do with them? Will you be caught short and be subject to a sudden attack by your opponent? CHAINMAIL includes four of the major battles of the Medieval period: Legnano (1176), Bouvines (1214), Lewes (1264), and Bannockburn (1314).

LEGNANO The Battle of Legnano, May 29, 1176, was a major defeat of the Holy Roman Emperor Barbarossa by members of the Lombard League. It was a major setback to his plans for imperial domination of Italy and showed for the first time of infantry against feudal cavalry.

BOUVINES The Battle of Bouvines, July 27, 1214, was a conclusive medieval battle ending the twelve year old War of Bouvines that was important to the early development of both the French state by confirming the French crown’s sovereignty over the Norman lands of Brittany and Normandy.

LEWES The Battle of Lewes, May 12, 1264, was a one of two main battles of the conflict known as the Second Barons' War. It was the high point of the career of Simon De Montfort, 6th Earl of Leicester and made him the "uncrowned King of England".

BANNOCKBURN The Battle of Bannockburn, 24 June 1314, was a significant Scottish victory in the Wars of Scottish Independence. It was the decisive battle in the First War of Scottish Independence.

game anatomy
Complexity2.4 / 5
BGG rating6.0 / 10
Vibe
CouplesStrategy
Language dependence
Extensive text — heavy translation needed
Play time
120 min
Players
1–2
Recommended age
12+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Chainmail: Medieval Combat cost?
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Q2Where can I buy Chainmail: Medieval Combat cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Chainmail: Medieval Combat?
Chainmail: Medieval Combat is a medieval game, for 1–2 players, taking ~120 minutes, featuring campaign / battle card driven. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Chainmail: Medieval Combat — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Chainmail: Medieval Combat support?
Chainmail: Medieval Combat is played by 1–2 players.
Q5How long does a game of Chainmail: Medieval Combat take?
A game of Chainmail: Medieval Combat takes about 120 minutes. (The first game doesn't count. It never counts.)
Q6What age is Chainmail: Medieval Combat for?
Chainmail: Medieval Combat is recommended from age 12.
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