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Chattanooga Choo-Choo II

Chattanooga Choo-Choo II

(Self-Published) · 2009
2–445 min12+ yrs7.0 BGG2
short answer

How do you play Chattanooga Choo-Choo II?

This is a one-of-a-kind prototype game designed specifically for the 2009 Gulf Games 23 Convention, held in Chattanooga, Tennessee, at the "Chattanooga Choo-Choo" Holiday Inn in the historic railroad station.

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Chattanooga Choo-Choo II box art
official art · (Self-Published)

This is a one-of-a-kind prototype game designed specifically for the 2009 Gulf Games 23 Convention, held in Chattanooga, Tennessee, at the "Chattanooga Choo-Choo" Holiday Inn in the historic railroad station.

The game is somewhat based on Rail Baron, the classic Avalon Hill game, but utilizing auctioning of rail lines on cards as the mechanic. Whereas Rail Baron has 28 rail lines represented, from the pre-mega-merger period (before about 1970), Chattanooga Choo-Choo II only has 27 of the same lines. Each line has it's own card, with cities served (see below) shown as well.

Which one is missing? It is the Norfolk and Western, which on the Rail Baron board serves Norfolk, Cincinnati, and Columbus destinations. It is interesting that the present-day Norfolk Southern is one of the few "Class 1" super-major railroads coming out of the merger period, but the railroad it owes it's heritage to is the one missing in this game.

Rail Baron has 67 destination cities on the board and in the payoff table. Chattanooga Choo-Choo II has only 25 of those cities included in the card deck. The destination cards show which rail lines serve that city. Cities cards are dealt to the players at the beginning. The object is to collect railroads (by bidding for them) such that at the end of the game, the player maximizes the connections with his cities.

The cities chosen to be included are generally those larger hubs with multiple rail connections. Cities in Rail Baron that are only served by one or two railroads are eliminated in the Chattanooga Choo-Choo II deck. There are some interesting anomalies, however: the Louisville and Nashville Railroad is included, but neither Louisville nor Nashville cities are. Of course Chattanooga had to be included! But it seems strange that Portland Oregon, and Pittsburgh are not. Also missing is Dallas, the home of BGG.

Game components consist of printed adhesive labels ("Avery" type) stuck on basic face cards, one blue and one red deck, and a set of simple plastic chips that act as currency for the bidding. There is also a one page printed rules sheet.

🔬 game anatomy
BGG rating7.0 / 10
Play time
45 min
Players
2–4
Recommended age
12+ yrs

from Trișache · verified

Frequently asked questions

Q1How much does Chattanooga Choo-Choo II cost?
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Q2Where can I buy Chattanooga Choo-Choo II cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Chattanooga Choo-Choo II?
Chattanooga Choo-Choo II is a card game game, for 2–4 players, taking ~45 minutes, featuring auction / bidding. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Chattanooga Choo-Choo II — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Chattanooga Choo-Choo II support?
Chattanooga Choo-Choo II is played by 2–4 players.
Q5How long does a game of Chattanooga Choo-Choo II take?
A game of Chattanooga Choo-Choo II takes about 45 minutes. (The first game doesn't count. It never counts.)
Q6What age is Chattanooga Choo-Choo II for?
Chattanooga Choo-Choo II is recommended from age 12.
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