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Commands & Colors Tricorne: The American Revolution

Commands & Colors Tricorne: The American Revolution

Compass Games · 2017
260–90 min0+ yrs2.5/5 complexity8.2 BGG#4.556 BGG966KidsCouplesStrategy
short answer

How do you play Commands & Colors Tricorne: The American Revolution?

By design, Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently.

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Commands & Colors Tricorne: The American Revolution box art
official art · Compass Games

By design, Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently. Commands & Colors Tricorne - The American Revolution, however, introduces many new game concepts, which will add historical depth and provide even the most veteran Commands & Colors player many new play experiences and challenges.

The scale of the game fluctuates, which allows players to effectively portray some of the larger American Revolution battles, as well as smaller size skirmish actions. In some scenarios, an infantry unit may represent an entire brigade, while in others a unit may only represent a few companies of soldiers. Still the linear tactics of the period, that you will need to execute to gain victory, conform remarkably well to the advantages and limitations inherent to the various American Revolution Armies of the day, and the battlefield terrain features on which they fought. To further emphasize the differences in battlefield doctrine between the British and Continental forces, each army has its own unique deck of Combat cards.

Players, that are familiar with other Commands & Colors games, will soon note that unit combat losses in a Tricorne game are typically not as great as other games covered in the Commands & Colors series. This is a direct result of the linear tactic fighting style of the armies that fought during the American Revolution. Unit morale is the main thematic focus in a Tricorne battle as it was historically. Knowing that an entire unit, that has only taken minimal losses when forced to retreat, may actually break and rout from the battlefield, will definitely keep players on the edge of their command chairs during an entire battle.

The 12 battles, showcased in the scenario section of this booklet, feature a stylized battlefield map that emphasize the important terrain features and highlight the historical deployment of forces in scale with the game system. These scenarios are a smattering of some of the better-known engagements of the American Revolution.

Bunker Hill -17 June 1775 Long Island (Grant's Attack) - 27 August 1776 Long Island (British Flank March) - 27 August 1776 Freeman's Farm - 19 September 1777 Bemis Heights - 7 October 1777 Bemis Heights (British Redoubts) - 7 October 1777 Monmouth - 28 June 1778 Camden - 16 August 1780 Cowpens - 17 January 1781 Guilford Courthouse - 15 March 1781 Hobkirk's Hill - 25 April 1781 Eutaw Springs - 8 September 1781

game anatomy
Complexity2.5 / 5
BGG rating8.2 / 10
Vibe
KidsCouplesStrategy
Language dependence
Extensive text — heavy translation needed
Play time
60–90 min
Players
2
Recommended age
0+ yrs
BGG rank
#4.556
from Trișache · verified

Frequently asked questions

Q1How much does Commands & Colors Tricorne: The American Revolution cost?
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Q2Where can I buy Commands & Colors Tricorne: The American Revolution cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Commands & Colors Tricorne: The American Revolution?
Commands & Colors Tricorne: The American Revolution is a age of reason game, for 2 players, taking ~60–90 minutes, featuring campaign / battle card driven. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Commands & Colors Tricorne: The American Revolution — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Commands & Colors Tricorne: The American Revolution support?
Commands & Colors Tricorne: The American Revolution is played by 2 players.
Q5How long does a game of Commands & Colors Tricorne: The American Revolution take?
A game of Commands & Colors Tricorne: The American Revolution takes about 60–90 minutes. (The first game doesn't count. It never counts.)
Q6What age is Commands & Colors Tricorne: The American Revolution for?
Commands & Colors Tricorne: The American Revolution is recommended from age 0.
Q7How complex is Commands & Colors Tricorne: The American Revolution?
Commands & Colors Tricorne: The American Revolution has a BoardGameGeek complexity of 2.5 out of 5.
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