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Critical Hit! - Volume 6, No. 4

Critical Hit! - Volume 6, No. 4

Critical Hit, Inc. · 1999
2200 min14+ yrs6.3 BGGCouplesStrategy
short answer

How do you play Critical Hit! - Volume 6, No. 4?

Volume 6, No. 4 of Critical Hit's ASL magazine, featuring articles and scenarios for Advanced Squad Leader.

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Critical Hit! - Volume 6, No. 4 box art
official art · Critical Hit, Inc.

Volume 6, No. 4 of Critical Hit's ASL magazine, featuring articles and scenarios for Advanced Squad Leader.

The following articles are included:

  • The Kursk Blues Cafe (after action report for "Hell's Bridgehead")
  • Voyage to Kursk (playtest report for "Hell's Bridgehead")
  • Designer's Notes (designer's notes for "Hell's Bridgehead")
  • Capturing the Palembang Oilfields (play notes for the included campaign game)
  • Solitaire Platoon Leader (solitaire variant rules)
  • The Scenarios of CH 6/4 (tactical hints for the scenarios of this magazine)

The following scenarios are included: CH144: FORT KASSALA; 4 July 1940; Fort Kassala, Monte Mocram Pass, Sudan CH145: THE IDES OF MARCH; 15 March 1941; Keren, Eritrea CH146: MESSAGE FOR IKE; 20 January 1943; Near Pont du Fahs, Tunisia CH147: SEE YA' SAM; 15 April 1945; Near Pillau, East Prussia CH148: TRAPPED AT AUTHIE; 7 June 1944; Authie, France CH149: FINAL EMBRACE; 11 June 1944; Rots, France CH150: PAJARI'S PRIDE; 12 December 1939; Kotisaari Island, Finald CH151: RACE FOR FREEDOM; 2 October 1939; Kock, Poland CH152: TIN PAN HILL; 20 June 1942; Sevastopol, Russia CH153: END OF THE LINE; 10 May 1942; Schwegyin, Burma CH154: THE CENTRAL RAIL STATION; 14 September 1942; Stalingrad, Soviet Union CH155: STALKING TIGERS; 18 January 1943; Pont du Fahs, Tunisia CH156: HILL 150; 16 July 1944; Hill 150 on the northern end of Martinville Ridge, St Lo, France CH157: ARMORED PROBE; 15 June 1944; Biak, Northwestern New Guinea CH158: RITE OF PASSAGE; 19 June 1944; Western Ukraine, Soviet Union CH159: JUST BEFORE BREAKFAST; 11 September 1944; Arnaville, France CH160: KNIFING THE BODYGUARD; 12 July 1943; Komsomolets State Farm, Soviet Union TB#9: SHOUT AT THE DEVIL; 18 September 1944; Arnhem, Holland HB#7: HIGH TIDE; 13 July 1943; North of Hill 226.6, Psel River, Russia HB#8: THE WOODSMEN; 12 July 1943; Krasny Oktabyr-Kliuchi, Russia GENESIS#20: SOLDIER OF JERUSALEM; 18 May 1948; Jerusalem, Israel GENESIS#21: ANTIQUITY; 17 July 1948; Jerusalem, Israel

The following Campaign Games are included: PL-J1: CAPTURING THE PALEMBANG OILFIELDS; 14 - 15 February 1942; Palembang, Sumatra HB-CGIII: HELL'S BRIDGEHEAD; 10 - 12 July 1943; Krasny Oktabyr-Kliuchi, Russia

game anatomy
BGG rating6.3 / 10
Vibe
CouplesStrategy
Play time
200 min
Players
2
Recommended age
14+ yrs
from Trișache · verified

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Q3How do you play Critical Hit! - Volume 6, No. 4?
Critical Hit! - Volume 6, No. 4 is a wargame game, for 2 players, taking ~200 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Critical Hit! - Volume 6, No. 4 — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Critical Hit! - Volume 6, No. 4 support?
Critical Hit! - Volume 6, No. 4 is played by 2 players.
Q5How long does a game of Critical Hit! - Volume 6, No. 4 take?
A game of Critical Hit! - Volume 6, No. 4 takes about 200 minutes. (The first game doesn't count. It never counts.)
Q6What age is Critical Hit! - Volume 6, No. 4 for?
Critical Hit! - Volume 6, No. 4 is recommended from age 14.
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