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Crown of Emara

Crown of Emara

Pegasus Spiele · 2018
1–445–75 min12+ yrs3.0/5 complexity7.3 BGG#970 BGG6,3 KStrategy
short answer

How do you play Crown of Emara?

The primary objective in Crown of Emara is to accumulate the most victory points by the end of the game. Players earn victory points by efficiently managing their resources, constructing buildings, and advancing their markers on two distinct scoring tracks. Strategic planning of actions and resource conversion is crucial to maximize point generation and outperform opponents over the course of the game.

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FromRON 209
Crown of Emara box art
official art · Pegasus Spiele
the rules in 60 seconds▶ auto · 1/6
🧩
01

Setup

Players set up the two main boards, place resource tokens, event cards, and action cards, and each player receives a player board, nine action cards, and a reference card.

The rules, step by step

Setup
To set up Crown of Emara, place the two main game boards (the city and the countryside) side-by-side. Distribute resource tokens (wood, stone, grain, bread, gold, rings, books) to their designated areas. Shuffle the event cards and place them face down, revealing the top card. Shuffle the 'A' action cards and place eight face up, with the 'B' cards forming a separate deck. Each player chooses a color, takes their player board (double-sided for male/female characters), nine action cards of their color, and a reference card. Place player pawns on the starting spaces of the two scoring tracks (one for resources, one for buildings), typically at 0 and 35 respectively, though the starting position on the building track can be adjusted for difficulty.
Objective
The primary objective in Crown of Emara is to accumulate the most victory points by the end of the game. Players earn victory points by efficiently managing their resources, constructing buildings, and advancing their markers on two distinct scoring tracks. Strategic planning of actions and resource conversion is crucial to maximize point generation and outperform opponents over the course of the game.
On your turn
Each round begins by revealing a new event card, which dictates a starting position for pawns on the building track and provides a universal resource bonus for all players. Players then take turns playing one of their three available action cards. An action card allows a player to move their pawn on one of the two rondels (city or countryside) and perform the associated action, such as collecting resources or building. Players can also perform bonus actions indicated on their player board, like placing workers to gain additional resources or converting resources. The number of spaces a pawn can move is determined by the played action card, and pawns do not block each other. After playing an action card, it is placed in one of three slots on the player board, determining how many movement points will be available in future turns when that slot is activated.
Scoring
Victory points are primarily scored by advancing markers on two separate tracks: one for resources and one for buildings. When a player collects resources or builds, their corresponding marker moves forward on its track, earning points. Additionally, players can gain immediate victory points by purchasing specific cards or tokens from the market. Some cards and tokens also provide end-game victory points based on certain conditions or collected sets. The player who has their marker furthest along on the building track at the end of the game receives bonus points, with diminishing returns for subsequent players.
Game end
The game concludes after six rounds. Players then proceed to a final scoring phase where they tally all accumulated victory points. This includes points from their positions on the resource and building tracks, purchased cards and tokens, and any remaining resources or money converted into points. The player with the highest total victory points is declared the winner. In case of a tie, the player with the most remaining resources wins.
Tips
To succeed, focus on balancing resource acquisition and building. Efficiently use your action cards to maximize movement and resource collection on the rondels. Pay attention to the event cards each round to adapt your strategy. Consider the long-term benefits of building versus immediate resource gains. Don't neglect the bonus actions on your player board, as they can provide crucial advantages. Finally, keep an eye on your opponents' progress on the scoring tracks and adjust your strategy to outpace them, especially for the end-game building track bonus.
game anatomy
Complexity3.0 / 5
BGG rating7.3 / 10
Vibe
Strategy
Language dependence
No in-game text needed
🌐 plays without English
Play time
45–75 min
Players
1–4
Recommended age
12+ yrs
BGG rank
#970
from Trișache · verified

Frequently asked questions

Q1What is the goal of the game?
The primary objective in Crown of Emara is to accumulate the most victory points by the end of the game. Players earn victory points by efficiently managing their resources, constructing buildings, and advancing their markers on two distinct scoring tracks. Strategic planning of actions and resource conversion is crucial to maximize point generation and outperform opponents over the course of the game.
Q2How do you set up the game?
To set up Crown of Emara, place the two main game boards (the city and the countryside) side-by-side. Distribute resource tokens (wood, stone, grain, bread, gold, rings, books) to their designated areas. Shuffle the event cards and place them face down, revealing the top card. Shuffle the 'A' action cards and place eight face up, with the 'B' cards forming a separate deck. Each player chooses a color, takes their player board (double-sided for male/female characters), nine action cards of their color, and a reference card. Place player pawns on the starting spaces of the two scoring tracks (one for resources, one for buildings), typically at 0 and 35 respectively, though the starting position on the building track can be adjusted for difficulty.
Q3How does a turn work?
Each round begins by revealing a new event card, which dictates a starting position for pawns on the building track and provides a universal resource bonus for all players. Players then take turns playing one of their three available action cards. An action card allows a player to move their pawn on one of the two rondels (city or countryside) and perform the associated action, such as collecting resources or building. Players can also perform bonus actions indicated on their player board, like placing workers to gain additional resources or converting resources. The number of spaces a pawn can move is determined by the played action card, and pawns do not block each other. After playing an action card, it is placed in one of three slots on the player board, determining how many movement points will be available in future turns when that slot is activated.
Q4How is scoring calculated?
Victory points are primarily scored by advancing markers on two separate tracks: one for resources and one for buildings. When a player collects resources or builds, their corresponding marker moves forward on its track, earning points. Additionally, players can gain immediate victory points by purchasing specific cards or tokens from the market. Some cards and tokens also provide end-game victory points based on certain conditions or collected sets. The player who has their marker furthest along on the building track at the end of the game receives bonus points, with diminishing returns for subsequent players.
Q5When and how does the game end?
The game concludes after six rounds. Players then proceed to a final scoring phase where they tally all accumulated victory points. This includes points from their positions on the resource and building tracks, purchased cards and tokens, and any remaining resources or money converted into points. The player with the highest total victory points is declared the winner. In case of a tie, the player with the most remaining resources wins.
Q6What tips are there for beginners?
To succeed, focus on balancing resource acquisition and building. Efficiently use your action cards to maximize movement and resource collection on the rondels. Pay attention to the event cards each round to adapt your strategy. Consider the long-term benefits of building versus immediate resource gains. Don't neglect the bonus actions on your player board, as they can provide crucial advantages. Finally, keep an eye on your opponents' progress on the scoring tracks and adjust your strategy to outpace them, especially for the end-game building track bonus.
Q7How much does Crown of Emara cost?
Crown of Emara costs around 209 RON in Romania.
Q8Where can I buy Crown of Emara cheapest?
The lowest price for Crown of Emara right now is 209 RON at Regatul Jocurilor. The Prices tab lists every store currently tracking it.
Q9How do you play Crown of Emara?
Crown of Emara is a economic game, for 1–4 players, taking ~45–75 minutes, featuring action queue. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Crown of Emara — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q10How many players does Crown of Emara support?
Crown of Emara is played by 1–4 players.
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Crown of Emara
free over RON 149
RON 209
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Price history

Price trend over the last 90 days: minimum 68 lei, maximum 209 lei, now 68 lei.

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