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DC Super Heroes United: Conqueror Pack

DC Super Heroes United: Conqueror Pack

CMON Global Limited · 2026Expansion
1–530 min14+ yrs9.2 BGG67Co-op
short answer

How do you play DC Super Heroes United: Conqueror Pack?

Crowdfunding Exclusive Starro and Batmobile, including Starro's oversized Villain figure and Batmobile oversized Support figure, 1 Villain dashboard, 12 Master Plan cards, 6 Threat cards, 12 Mind Control cards, Support card, and Equipment card!

To find the best price for DC Super Heroes United: Conqueror Pack, howtoplay.ro compares deals from Romanian shops every day.

DC Super Heroes United: Conqueror Pack box art
official art · CMON Global Limited

Crowdfunding Exclusive Starro and Batmobile, including Starro's oversized Villain figure and Batmobile oversized Support figure, 1 Villain dashboard, 12 Master Plan cards, 6 Threat cards, 12 Mind Control cards, Support card, and Equipment card!

The mighty Starro the Conqueror stomps its way to conquer everything around it, not necessarily by destroying everything, but by spreading its spores and taking control of everyone’s minds. It causes massive panic in the population, adding endangered Civilians all over the place, and spreading his spores which fills the game with Thugs. When Starro lands on one of its Threats, it releases even more spores, adding Crisis tokens to all nearby Locations. Removing these Threats will take not just heroics, but also violence. When Starro BAMs, it uses its hive mind to attack nearby Heroes using not only the Thugs and Crisis tokens in their Locations, but even mind-controlled Civilians!

When Starro BAMs, it also gives a Mind Control card to each Hero in its Location, attaching one of its spores to the Hero’s face (but the player can just keep the card in front of them). Mind Control cards may have several different effects, like forcing the Hero to play cards randomly, depriving them of their Special Effects, or even forcing them to Attack other Heroes! Heroes will need to help each other to remove the spores from their faces, using Heroic Actions to discard the Mind Control card of another Hero in their Location. If they fail to do that, Heroes may accumulate several Mind Control cards, compounding their effects, and once they have 3 cards they are immediately removed from the game. The remaining Heroes keep fighting until they either put an end to Starro or they all succumb to its control.

Starro’s figure stands 16cm tall and 15cm wide.

The Batmobile is used as a Support Character, similar to those in the Metropolis and Gotham City expansions and can be easily added to any game, with its own special Setup instructions. It is not controlled by any player, having its own rules for how it may be moved around and what advantage it grants.

When using the Batmobile, it should start on the Batcave Location or the Heroes Starting Location, and 1 or 2 random cards are removed from the middle of the Master Plan deck (depending on whether Batman is in the game). Any Hero in the Batmobile’s Location may use it to bring another Hero with them when they move. If the Batmobile’s Locations Overflows, however, it is removed from the game.

The Batmobile can also be used as an Equipment by Batman or Robin, granting them a free Move or a safe place to protect themselves from an attack. It can be recharged simply by calling the Batmobile to your Location.

The Batmobile figure is 10cm long and 5cm wide.

—description from publisher

game anatomy
BGG rating9.2 / 10
Vibe
Co-op
Play time
30 min
Players
1–5
Recommended age
14+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does DC Super Heroes United: Conqueror Pack cost?
No store is currently tracking DC Super Heroes United: Conqueror Pack. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy DC Super Heroes United: Conqueror Pack cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play DC Super Heroes United: Conqueror Pack?
DC Super Heroes United: Conqueror Pack is a expansion for base-game game, for 1–5 players, taking ~30 minutes, featuring cooperative game. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about DC Super Heroes United: Conqueror Pack — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does DC Super Heroes United: Conqueror Pack support?
DC Super Heroes United: Conqueror Pack is played by 1–5 players.
Q5How long does a game of DC Super Heroes United: Conqueror Pack take?
A game of DC Super Heroes United: Conqueror Pack takes about 30 minutes. (The first game doesn't count. It never counts.)
Q6What age is DC Super Heroes United: Conqueror Pack for?
DC Super Heroes United: Conqueror Pack is recommended from age 14.
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