The primary objective in Deckers is to progress through three distinct cycles of gameplay, each featuring increasingly difficult objectives. Players must successfully complete the copper and silver tier objectives before attempting to defeat the final gold objective, Hackman. Achieving these goals requires careful coordination, strategic program deployment, and managing network threats to outmaneuver the system's defenses.
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FromRON 164· 2 shops
official art · Deep Print Games
the rules in 60 seconds▶ auto · 1/6
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01
Setup
Players set up the game board with servers, programs, and avatars, ensuring each side has the correct starting components and configurations according to player count and scenario rules.
The rules, step by step
Setup
Setting up the game of Deckers involves configuring the game board with servers, placing the starting programs and avatars, and arranging sparks and guardians according to the chosen scenario and player count. Players take command of different deckers, each with unique abilities, and receive their starting hands of command cards. Proper initial placement is crucial, as it dictates starting resources, movement options, and strategic positioning for the upcoming cycles.
Objective
The primary objective in Deckers is to progress through three distinct cycles of gameplay, each featuring increasingly difficult objectives. Players must successfully complete the copper and silver tier objectives before attempting to defeat the final gold objective, Hackman. Achieving these goals requires careful coordination, strategic program deployment, and managing network threats to outmaneuver the system's defenses.
On your turn
A player's turn is structured around several phases, beginning with an Intel phase to strategize and discuss moves. During the command phase, deckers take up to three actions, which include playing cards to upgrade programs, move through the network, or interact with servers. Turns conclude with spawning steps where new hazards and guardians appear, requiring players to react and adapt their strategies dynamically.
Scoring
Deckers does not rely on traditional victory points; instead, progress is tracked through the successful completion of cycle objectives. Each completed objective grants bonuses and advances the players closer to the final victory condition. Failing to complete an objective within its designated cycle incurs penalties, making efficiency and resource management vital for success.
Game end
The game reaches its conclusion at the end of the third cycle, depending on whether the players have successfully fulfilled the ultimate objective against the Hackman. If all required objectives are completed, the players win; otherwise, failure to meet the conditions results in a loss. The game also features specific penalty rules for running out of resources or failing earlier objectives.
Tips
Effective communication and planning are essential in Deckers, especially when playing cooperatively. Players should anticipate the movement of guardians and the spawning of sparks to avoid devastating explosions. Leveraging each decker's unique abilities and maintaining flexibility in card management will greatly improve your chances of overcoming the network's toughest challenges.
🔬 game anatomy
Complexity3.8 / 5
BGG rating8.1 / 10
Vibe
Co-opStrategy
Language dependence
Moderate text — a crib sheet helps
Play time
60–90 min
Players
1–4
Recommended age
12+ yrs
BGG rank
#2.666
✨ from Trișache · verified
Frequently asked questions
Q1What is the goal of the game?
The primary objective in Deckers is to progress through three distinct cycles of gameplay, each featuring increasingly difficult objectives. Players must successfully complete the copper and silver tier objectives before attempting to defeat the final gold objective, Hackman. Achieving these goals requires careful coordination, strategic program deployment, and managing network threats to outmaneuver the system's defenses.
Q2How do you set up the game?
Setting up the game of Deckers involves configuring the game board with servers, placing the starting programs and avatars, and arranging sparks and guardians according to the chosen scenario and player count. Players take command of different deckers, each with unique abilities, and receive their starting hands of command cards. Proper initial placement is crucial, as it dictates starting resources, movement options, and strategic positioning for the upcoming cycles.
Q3How does a turn work?
A player's turn is structured around several phases, beginning with an Intel phase to strategize and discuss moves. During the command phase, deckers take up to three actions, which include playing cards to upgrade programs, move through the network, or interact with servers. Turns conclude with spawning steps where new hazards and guardians appear, requiring players to react and adapt their strategies dynamically.
Q4How is scoring calculated?
Deckers does not rely on traditional victory points; instead, progress is tracked through the successful completion of cycle objectives. Each completed objective grants bonuses and advances the players closer to the final victory condition. Failing to complete an objective within its designated cycle incurs penalties, making efficiency and resource management vital for success.
Q5When and how does the game end?
The game reaches its conclusion at the end of the third cycle, depending on whether the players have successfully fulfilled the ultimate objective against the Hackman. If all required objectives are completed, the players win; otherwise, failure to meet the conditions results in a loss. The game also features specific penalty rules for running out of resources or failing earlier objectives.
Q6What tips are there for beginners?
Effective communication and planning are essential in Deckers, especially when playing cooperatively. Players should anticipate the movement of guardians and the spawning of sparks to avoid devastating explosions. Leveraging each decker's unique abilities and maintaining flexibility in card management will greatly improve your chances of overcoming the network's toughest challenges.
Q7How much does Deckers cost?
Deckers costs between 164 and 209 RON across Romanian stores.
Q8Where can I buy Deckers cheapest?
The lowest price for Deckers right now is 164 RON at ozone.ro. The Prices tab lists every store currently tracking it.
Q9How do you play Deckers?
Deckers is a science fiction game, for 1–4 players, taking ~60–90 minutes, featuring command cards. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Deckers — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q10How many players does Deckers support?
Deckers is played by 1–4 players.
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