Classical Conquests
0m2–4p2009
print and Play Board Game/ Strategic War Game for 2-6+ players. Five Dynasties and Ten Kingdoms Period of Chinese History circa 907-960 CE. The map has 23 Provinces five of which are considered to be barbarian provinces - the others being the 10 kingdoms (some of which cover 2 provinces).
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print and Play Board Game/ Strategic War Game for 2-6+ players.
Five Dynasties and Ten Kingdoms Period of Chinese History circa 907-960 CE.
The map has 23 Provinces five of which are considered to be barbarian provinces - the others being the 10 kingdoms (some of which cover 2 provinces).
Other components are a standard deck of 52 cards, six sided dice and tokens.
Events occuring within the Provinces is simulated through die rolls and cross-referencing to a results table. Expansion from occupied provinces is by moving armies in to unoccupied provinces or through battle. Battle is resolved by playing a single hand of poker.
Points are score for controlling provinces or as the results of events. The first player to 100 points wins.
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