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Endeavor

Endeavor

Z-Man Games · 2009
3–590 min12+ yrs2.9/5 complexity7.4 BGG#517 BGG7,6 K
short answer

How do you play Endeavor?

The primary objective in Endeavor is to accumulate the most victory points by the end of the game. Players achieve this by strategically colonizing regions on the game board, establishing lucrative trade routes, and developing their civilization through advancements in technology, population, money, and military. Controlling regions and collecting specific cards also contribute significantly to the final score.

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Endeavor box art
official art · Z-Man Games
the rules in 60 seconds▶ auto · 1/6
🧩
01

Setup

Players receive a player board, starting resources (technology, population, money, military) at zero, and the game board is set up with various regions, each having a deck of discovery cards.

The rules, step by step

Setup
To set up Endeavor, each player receives a player board where they track their development in technology, population, money, and military, starting each of these tracks at zero. The main game board is composed of several regions representing different parts of the world (e.g., Europe, Africa, South America, Caribbean, India, China). Each region has a deck of discovery cards, with the top card of each deck being a 'Governor' card. Additionally, there are stacks of building cards (Shipyard, Market, Workshop, Barracks, Bank, Guild Hall, Fortress, Cartographer, Docks, University, Theater, Trade Office, Parliament, Museum) of different levels, and tokens for extra actions. The 'Abolition of Slavery' card is shuffled into one of the region decks, typically in the later half, to signal the game's end.
Objective
The primary objective in Endeavor is to accumulate the most victory points by the end of the game. Players achieve this by strategically colonizing regions on the game board, establishing lucrative trade routes, and developing their civilization through advancements in technology, population, money, and military. Controlling regions and collecting specific cards also contribute significantly to the final score.
On your turn
A player's turn in Endeavor consists of several phases. First, players construct a building from the available stacks, which provides an immediate benefit or an action space. Then, players gain resources (population, money, etc.) based on their current positions on the development tracks on their player board. After this, players perform actions using their available workers. Actions include navigating to new regions, occupying cities in discovered regions, or trading. Occupying cities often grants immediate benefits or influence in that region. The game also features 'dummy players' in a two-player game, which perform actions to simulate a larger player count, primarily occupying cities in regions where a human player has already established a presence.
Scoring
Victory points are awarded in several ways throughout and at the end of the game. Players earn points by advancing their markers on the four development tracks (technology, population, money, military). Occupying cities on the game board also grants points, and players receive additional points for having the most influence (workers) in a particular region. Certain cards, especially those acquired through trade or discovery, can also provide victory points. The 'Abolition of Slavery' card, when drawn, can significantly impact scoring by turning 'Slavery' cards into negative points, encouraging players to adapt their strategies.
Game end
The game concludes after seven rounds, or immediately when the 'Abolition of Slavery' card is drawn from its designated region deck. Once the game-ending condition is met, players proceed to final scoring. All points from development tracks, occupied cities, regional control, and collected cards are tallied. Any 'Slavery' cards still held by players or on the board are flipped to their negative point side and deducted from the total. The player with the highest total victory points is declared the winner.
Tips
To succeed in Endeavor, players should aim for a balanced development across their tracks, as each track provides different benefits crucial for expansion and resource generation. Strategic occupation of regions is key, not just for immediate points but also for controlling trade routes and gaining access to specific discovery cards. Pay close attention to the 'Abolition of Slavery' card; understanding when it might appear can help you decide whether to invest in 'Slavery' cards for short-term gains or avoid them to prevent negative points later. Adapting your strategy based on your opponents' moves and the availability of buildings and regions is also vital for victory.
🔬 game anatomy
Complexity2.9 / 5
BGG rating7.4 / 10
Language dependence
No in-game text needed
🌐 plays without English
Play time
90 min
Players
3–5
Recommended age
12+ yrs
BGG rank
#517

from Trișache · verified

Frequently asked questions

Q1What is the goal of the game?
The primary objective in Endeavor is to accumulate the most victory points by the end of the game. Players achieve this by strategically colonizing regions on the game board, establishing lucrative trade routes, and developing their civilization through advancements in technology, population, money, and military. Controlling regions and collecting specific cards also contribute significantly to the final score.
Q2How do you set up the game?
To set up Endeavor, each player receives a player board where they track their development in technology, population, money, and military, starting each of these tracks at zero. The main game board is composed of several regions representing different parts of the world (e.g., Europe, Africa, South America, Caribbean, India, China). Each region has a deck of discovery cards, with the top card of each deck being a 'Governor' card. Additionally, there are stacks of building cards (Shipyard, Market, Workshop, Barracks, Bank, Guild Hall, Fortress, Cartographer, Docks, University, Theater, Trade Office, Parliament, Museum) of different levels, and tokens for extra actions. The 'Abolition of Slavery' card is shuffled into one of the region decks, typically in the later half, to signal the game's end.
Q3How does a turn work?
A player's turn in Endeavor consists of several phases. First, players construct a building from the available stacks, which provides an immediate benefit or an action space. Then, players gain resources (population, money, etc.) based on their current positions on the development tracks on their player board. After this, players perform actions using their available workers. Actions include navigating to new regions, occupying cities in discovered regions, or trading. Occupying cities often grants immediate benefits or influence in that region. The game also features 'dummy players' in a two-player game, which perform actions to simulate a larger player count, primarily occupying cities in regions where a human player has already established a presence.
Q4How is scoring calculated?
Victory points are awarded in several ways throughout and at the end of the game. Players earn points by advancing their markers on the four development tracks (technology, population, money, military). Occupying cities on the game board also grants points, and players receive additional points for having the most influence (workers) in a particular region. Certain cards, especially those acquired through trade or discovery, can also provide victory points. The 'Abolition of Slavery' card, when drawn, can significantly impact scoring by turning 'Slavery' cards into negative points, encouraging players to adapt their strategies.
Q5When and how does the game end?
The game concludes after seven rounds, or immediately when the 'Abolition of Slavery' card is drawn from its designated region deck. Once the game-ending condition is met, players proceed to final scoring. All points from development tracks, occupied cities, regional control, and collected cards are tallied. Any 'Slavery' cards still held by players or on the board are flipped to their negative point side and deducted from the total. The player with the highest total victory points is declared the winner.
Q6What tips are there for beginners?
To succeed in Endeavor, players should aim for a balanced development across their tracks, as each track provides different benefits crucial for expansion and resource generation. Strategic occupation of regions is key, not just for immediate points but also for controlling trade routes and gaining access to specific discovery cards. Pay close attention to the 'Abolition of Slavery' card; understanding when it might appear can help you decide whether to invest in 'Slavery' cards for short-term gains or avoid them to prevent negative points later. Adapting your strategy based on your opponents' moves and the availability of buildings and regions is also vital for victory.
Q7How much does Endeavor cost?
No store is currently tracking Endeavor. Check the Prices tab — you can set a price alert to be notified when it appears.
Q8Where can I buy Endeavor cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q9How do you play Endeavor?
Endeavor is a exploration game, for 3–5 players, taking ~90 minutes, featuring area majority / influence. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Endeavor — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q10How many players does Endeavor support?
Endeavor is played by 3–5 players.
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