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Escape: The Curse of the Temple – Queenie 16: New Traps

Escape: The Curse of the Temple – Queenie 16: New Traps

Queen Games · 2019Expansion
1–510 min8+ yrs7.6 BGG393Co-op
short answer

How do you play Escape: The Curse of the Temple – Queenie 16: New Traps?

Escape: New Traps - Quicksand, Beast and Lava chambers The Quicksand chamber (Trap)When this trap is revealed, the player's adventurer is placed in the middle of the quicksand.

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Escape: The Curse of the Temple – Queenie 16: New Traps box art
official art · Queen Games

Escape: New Traps - Quicksand, Beast and Lava chambers

				The Quicksand chamber (Trap)When this trap is revealed, the player's adventurer is placed in the middle of the quicksand. They now only have a limited number of rolls to try and free themselves from impending doom. They can roll a maximum of 4 times and try to collect 4 torches to escape the quicksand. If they fail, they are stuck and cannot roll their dice again, until other players enter the chamber and roll the 4 torches to help them escape.

			
			
				The Beast chamber (Trap)You screech to a halt as you enter the room, trying to will your heart to beat more quietly, for in the corner, peacefully sleeping, lies a terrible beast.

To Escape the Beast Chamber, you will need to do something unique to the game—move slowly. You must roll only one die at a time, progressing your adventurer to the next symbol on the path as you roll it. If you roll a Black Mask symbol, set the die aside and use another one. If all your dice ever show Black Mask's, discard one die back to the game box and exit the chamber. Otherwise, when you roll the final symbol, you may exit the chamber and continue back on your frantic journey.

				The Lava chamber (Trap)The Lava Chamber presents a double challenge! When a player discovers the lava chamber, their adventurer is immediately placed in the pillar in the middle of the crater of lava. In order to Escape, they will have to roll 4 keys, with other players being able to help by contributing gold masks only. In addition, a gate token is placed across each entrance of the starting chamber, which must be removed by rolling the indicated symbols before players can use that entrance again.
game anatomy
BGG rating7.6 / 10
Vibe
Co-op
Play time
10 min
Players
1–5
Recommended age
8+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Escape: The Curse of the Temple – Queenie 16: New Traps cost?
No store is currently tracking Escape: The Curse of the Temple – Queenie 16: New Traps. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Escape: The Curse of the Temple – Queenie 16: New Traps cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Escape: The Curse of the Temple – Queenie 16: New Traps?
Escape: The Curse of the Temple – Queenie 16: New Traps is a expansion for base-game game, for 1–5 players, taking ~10 minutes, featuring cooperative game. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Escape: The Curse of the Temple – Queenie 16: New Traps — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Escape: The Curse of the Temple – Queenie 16: New Traps support?
Escape: The Curse of the Temple – Queenie 16: New Traps is played by 1–5 players.
Q5How long does a game of Escape: The Curse of the Temple – Queenie 16: New Traps take?
A game of Escape: The Curse of the Temple – Queenie 16: New Traps takes about 10 minutes. (The first game doesn't count. It never counts.)
Q6What age is Escape: The Curse of the Temple – Queenie 16: New Traps for?
Escape: The Curse of the Temple – Queenie 16: New Traps is recommended from age 8.
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