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Evolutionary War: Miniature Gaming an Age in Which War Had Rules

Evolutionary War: Miniature Gaming an Age in Which War Had Rules

Partizan Press · 2006
20 min12+ yrs3CouplesStrategy
short answer

How do you play Evolutionary War: Miniature Gaming an Age in Which War Had Rules?

Evolutionary War offers historical miniatures battles that open with sweeping Grand Tactical Manouevers, and then shift to an innovative command and initiative system where enemy units compete against their Morale Grade to complete the Tactical Evolutions expected of them during the course of an hour, rather than against whoever rolls the higher die.

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Evolutionary War: Miniature Gaming an Age in Which War Had Rules box art
official art · Partizan Press

Evolutionary War offers historical miniatures battles that open with sweeping Grand Tactical Manouevers, and then shift to an innovative command and initiative system where enemy units compete against their Morale Grade to complete the Tactical Evolutions expected of them during the course of an hour, rather than against whoever rolls the higher die. There are no markers or other battlefield clutter, the basing system lets the figures do the work! Assuming the units perform like clockwork as expected, Evolutionary War offers miniatures rules for an age in which war had rules. The challenge is in planning battles that takes advantage of those rules, the rewards come in historical miniatures battles that suit an age in which “taste” governed everything.

Period: Players can span the globe from Europe to the Americas or India ; as far back in time as the First Silesian War in 1740 and up to the early battles of the French Revolution before 1794.

Scale: The principal unit of the age was the infantry or cavalry regiment—militarily and socially—so the game is organized around this scale, with regiments as the basic playing pieces. This also allows players to campaign as the Chefs of particular regiments, without the huge expenditures necessary for battalion level games!

—description from the publisher

game anatomy
Vibe
CouplesStrategy
Play time
0 min
Players
2
Recommended age
12+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Evolutionary War: Miniature Gaming an Age in Which War Had Rules cost?
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Q2Where can I buy Evolutionary War: Miniature Gaming an Age in Which War Had Rules cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Evolutionary War: Miniature Gaming an Age in Which War Had Rules?
Evolutionary War: Miniature Gaming an Age in Which War Had Rules is a age of reason game, for 2 players, taking ~0 minutes, featuring simulation. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Evolutionary War: Miniature Gaming an Age in Which War Had Rules — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Evolutionary War: Miniature Gaming an Age in Which War Had Rules support?
Evolutionary War: Miniature Gaming an Age in Which War Had Rules is played by 2 players.
Q5How long does a game of Evolutionary War: Miniature Gaming an Age in Which War Had Rules take?
A game of Evolutionary War: Miniature Gaming an Age in Which War Had Rules takes about 0 minutes. (The first game doesn't count. It never counts.)
Q6What age is Evolutionary War: Miniature Gaming an Age in Which War Had Rules for?
Evolutionary War: Miniature Gaming an Age in Which War Had Rules is recommended from age 12.
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