Naval Command: Modern Naval Wargame Rules
20m1–4p2016
Falklands '82 A Supplement for Naval Command This campaign guide provides players of Naval Command everything they need to recreate historical battles of the war as well as hypothetical “what-if” scenarios such as what would have happened if Argentine and British Naval forces engaged each other or if British Forces attacked mainland Argentina.
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Falklands '82 A Supplement for Naval Command
This campaign guide provides players of Naval Command everything they need to recreate historical battles of the war as well as hypothetical “what-if” scenarios such as what would have happened if Argentine and British Naval forces engaged each other or if British Forces attacked mainland Argentina.
This supplement also includes a map-based campaign system that allow players to link games together and manoeuvre their forces on a larger strategic scale.
Note that this supplement requires a copy of Naval Command: Modern Naval Wargame Rules
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20m1–4p2016
120–480m2p2018
60m2–4p2005
0m2–4p2017
2p2017
0m2p2020