Classical Hack (Second Edition)
240m2–8p2002
Fantasy Hack:Rules for Fantasy Miniature Wargaming was originally published in 1993. This is a reproduction of that. The book includes the core rules and an appendix for monsters, and spells.
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Fantasy Hack:Rules for Fantasy Miniature Wargaming was originally published in 1993. This is a reproduction of that. The book includes the core rules and an appendix for monsters, and spells. The rules provide the ability to do battles with armies or even individual figures. Big or small these rules will be fun for all.
Fantasy Hack will take players to any place or time in the wonderful worlds of fantasy created by Lewis and Tolkien. The game system is easily learned and games will run for 2 to 4 hours. It is designed for use with miniatures.
—description from the publisher
Right now, none of the shops we track sells Fantasy Hack: Rules for Fantasy Miniature Wargaming new.
240m2–8p2002
60m2–8p2007
90m2–16p2009
60m2–12p1996
60–240m2–8p1979
120m1–8p2014