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Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863

Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863

Compass Games · 2024
1–2210–180 min14+ yrs1.8/5 complexity6.2 BGG97KidsCouplesStrategy
short answer

How do you play Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863?

Flanks of Gettysburg is a two, two-player games on a company level, simulating the two brigade sized flank attacks on Little Round Top and Culp’s Hill on July 2, 1863.

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Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863 box art
official art · Compass Games

Flanks of Gettysburg is a two, two-player games on a company level, simulating the two brigade sized flank attacks on Little Round Top and Culp’s Hill on July 2, 1863. Each assault is a separate game based on a chit-pull system that can be completed in several hours. Historically the Union bested rebel forces on both flanks because it fed enough reinforcements in to stem the gray tide But that is not to say that the rebels don’t stand a chance. They do.

FOG uses a chit pull system similar to John Poniske’s Ball’ Bluff and Belmont designs. Both games follow similar rules applying unique fire and movement, melee and order assignment. These are simple, rapid playing approaches to complex situations. FOG clocks in at three to three and a half hours per game and provides high solitaire capability.

The battles of Culp’s Hill and Little Roundtop demonstrated Lee’s determination to attack and envelop the Union Army of the Potomac. FOG does not attempt to recreate either grand assault in full, rather it presents the desperate three-hour finale that took place on the extreme ends in both cases These were the two instances when Lee came closest to claiming a Gettysburg breakthrough. Culp’s Hill offers the Union prepared defensive positions but the liability of having reinforcements report to General Greene before joining the line. Little Round Top introduces artillery and sharpshooters and challenges players to exit or block the exit of Rebel forces between Little and Big Round Tops.

Each game offers a beautiful Rick Barber map and a low counter mix. Regimental draw chits allow companies to move, volley fire or melee at the player’s discretion. The ground over which the Confederates must assault is rough and at times movement under fire can be distressingly slow. Casualties mount rapidly until the rebels are close enough to exact revenge.

–Description from the publisher

From the Rules: About 30 yards/hex; 30 minutes/turn; units are companies of ca. 40-50 men.

game anatomy
Complexity1.8 / 5
BGG rating6.2 / 10
Vibe
KidsCouplesStrategy
Language dependence
Moderate text — a crib sheet helps
Play time
210–180 min
Players
1–2
Recommended age
14+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863 cost?
No store is currently tracking Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863 cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863?
Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863 is a american civil war game, for 1–2 players, taking ~210–180 minutes, featuring chit-pull system. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863 — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863 support?
Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863 is played by 1–2 players.
Q5How long does a game of Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863 take?
A game of Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863 takes about 210–180 minutes. (The first game doesn't count. It never counts.)
Q6What age is Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863 for?
Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863 is recommended from age 14.
Q7How complex is Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863?
Flanks of Gettysburg: Little Round Top, Culp's Hill – July 1863 has a BoardGameGeek complexity of 1.8 out of 5.
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