The objective of the game is to help Robinson Crusoe, a shipwreck victim, become strong enough to defeat two pirate ships and leave your island. You do this by improving his deck of fighting cards and managing his health points through a series of encounters with hazards and aging cards.
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FromRON 94
official art · 2F-Spiele
the rules in 60 seconds▶ auto · 1/6
🧩
01
Setup
Set up the three play mats, place 20 life tokens as your starting health, stack phase cards green on yellow on red, shuffle and set aside two pirate cards, shuffle difficult aging cards face down on the blue mat, shuffle remaining aging cards face down on top of difficult aging cards, shuffle hazard cards face down on the green mat, and shuffle Robinson cards face down on the brown mat.
The rules, step by step
Setup
To set up the game, place the three play mats (green, blue, brown) in front of you to form the play area. Take two life point tokens and set them aside, then take the remaining 20 as your starting health. Stack the phase cards (green, yellow, red) so that the green card is on top. Shuffle the pirate deck, draw two cards, and set them aside. Shuffle the three difficult aging cards (white hair and beard) and place them face down on the blue mat. Then, shuffle the remaining aging cards (brown hair and beard) and place them face down on top of the difficult aging cards. Shuffle the 30 hazard cards and place them face down on the green mat. Finally, shuffle the 18 Robinson cards and place them face down on the brown mat.
Objective
The objective of the game is to help Robinson Crusoe, a shipwreck victim, become strong enough to defeat two pirate ships and leave your island. You do this by improving his deck of fighting cards and managing his health points through a series of encounters with hazards and aging cards.
On your turn
Each turn, draw the top two cards from the hazard deck. Choose one to face and one to ignore, placing the ignored card into the hazard discard pile. The chosen hazard card shows numbers on the side indicating the fighting points needed to defeat it, depending on the current phase (green, yellow, or red). The white box on the hazard card shows how many free cards you can draw from your Robinson deck, placing them to the left of the hazard. You must draw at least one card, but can stop anytime. If you've met your free card limit, you can sacrifice a life point to draw an additional card, placing these to the right of the hazard. Some cards have special abilities that can be activated once per encounter by turning them 90 degrees. Aging cards, if drawn, must have their special abilities activated unless you can destroy them. Once you've drawn and activated cards, add up the values of all fighting and aging cards in front of you (including negatives) to get your total fight value for the encounter.
Scoring
After the game ends, calculate your score. Add up the values on all of your fighting cards (including negatives). Add 15 points for each defeated pirate. Add 5 points for each remaining life point. Then, subtract 5 points for each aging card still in your deck (regardless of value) and 3 points for each undefeated hazard card. The final sum is your score.
Game end
The game ends in one of two ways. You lose if Robinson's life points drop to zero at any point, or if you run out of cards in your draw pile and have no aging cards left to shuffle in. You win if you successfully defeat both pirate ships.
Tips
To succeed in Friday, focus on improving Robinson's deck. This involves adding powerful fighting cards (obtained by defeating hazards) and strategically getting rid of weak or negative aging cards. Remember that you can spend lost life points to trash cards from your hand, with Robinson cards costing one life point and aging cards costing two. Be mindful of the current phase, as hazard difficulties increase, and plan your card draws and activations carefully to maximize your fight value while minimizing life point loss. Don't be afraid to lose an encounter if it means trashing a bad card, but avoid running out of life or aging cards.
🔬 game anatomy
Complexity2.2 / 5
BGG rating7.1 / 10
Vibe
Couples
Language dependence
Some text — easily memorized
🌐 plays without English
Play time
25 min
Players
1
Recommended age
13+ yrs
BGG rank
#593
✨ from Trișache · verified
Frequently asked questions
Q1What is the goal of the game?
The objective of the game is to help Robinson Crusoe, a shipwreck victim, become strong enough to defeat two pirate ships and leave your island. You do this by improving his deck of fighting cards and managing his health points through a series of encounters with hazards and aging cards.
Q2How do you set up the game?
To set up the game, place the three play mats (green, blue, brown) in front of you to form the play area. Take two life point tokens and set them aside, then take the remaining 20 as your starting health. Stack the phase cards (green, yellow, red) so that the green card is on top. Shuffle the pirate deck, draw two cards, and set them aside. Shuffle the three difficult aging cards (white hair and beard) and place them face down on the blue mat. Then, shuffle the remaining aging cards (brown hair and beard) and place them face down on top of the difficult aging cards. Shuffle the 30 hazard cards and place them face down on the green mat. Finally, shuffle the 18 Robinson cards and place them face down on the brown mat.
Q3How does a turn work?
Each turn, draw the top two cards from the hazard deck. Choose one to face and one to ignore, placing the ignored card into the hazard discard pile. The chosen hazard card shows numbers on the side indicating the fighting points needed to defeat it, depending on the current phase (green, yellow, or red). The white box on the hazard card shows how many free cards you can draw from your Robinson deck, placing them to the left of the hazard. You must draw at least one card, but can stop anytime. If you've met your free card limit, you can sacrifice a life point to draw an additional card, placing these to the right of the hazard. Some cards have special abilities that can be activated once per encounter by turning them 90 degrees. Aging cards, if drawn, must have their special abilities activated unless you can destroy them. Once you've drawn and activated cards, add up the values of all fighting and aging cards in front of you (including negatives) to get your total fight value for the encounter.
Q4How is scoring calculated?
After the game ends, calculate your score. Add up the values on all of your fighting cards (including negatives). Add 15 points for each defeated pirate. Add 5 points for each remaining life point. Then, subtract 5 points for each aging card still in your deck (regardless of value) and 3 points for each undefeated hazard card. The final sum is your score.
Q5When and how does the game end?
The game ends in one of two ways. You lose if Robinson's life points drop to zero at any point, or if you run out of cards in your draw pile and have no aging cards left to shuffle in. You win if you successfully defeat both pirate ships.
Q6What tips are there for beginners?
To succeed in Friday, focus on improving Robinson's deck. This involves adding powerful fighting cards (obtained by defeating hazards) and strategically getting rid of weak or negative aging cards. Remember that you can spend lost life points to trash cards from your hand, with Robinson cards costing one life point and aging cards costing two. Be mindful of the current phase, as hazard difficulties increase, and plan your card draws and activations carefully to maximize your fight value while minimizing life point loss. Don't be afraid to lose an encounter if it means trashing a bad card, but avoid running out of life or aging cards.
Q7How much does Friday cost?
Friday costs around 94 RON in Romania.
Q8Where can I buy Friday cheapest?
The lowest price for Friday right now is 94 RON at Dragon Games. The Prices tab lists every store currently tracking it.
Q9How do you play Friday?
Friday is a adventure game, for 1 players, taking ~25 minutes, featuring deck, bag, and pool building. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Friday — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.