Skip to content
howtoplay.ro
Frozen Wings

Frozen Wings

Lumaca Games · 2017
2–030–60 min10+ yrs3CouplesStrategy
short answer

How do you play Frozen Wings?

Frozen Wings is the third Volume dedicated to the air struggles between the Italian Regia Aeronautica with its MC200 Saetta and BR20 Cicogna against the Voyenno-Vozdushnye Sily (the Soviet Air Force), with its I-16 and YAK1 in the early stages of the invasion of the Soviet Union.

To find the best price for Frozen Wings, howtoplay.ro compares deals from Romanian shops every day.

Frozen Wings box art
official art · Lumaca Games

Frozen Wings is the third Volume dedicated to the air struggles between the Italian Regia Aeronautica with its MC200 Saetta and BR20 Cicogna against the Voyenno-Vozdushnye Sily (the Soviet Air Force), with its I-16 and YAK1 in the early stages of the invasion of the Soviet Union.

—description from the publisher

game anatomy
Vibe
CouplesStrategy
Play time
30–60 min
Players
2–0
Recommended age
10+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Frozen Wings cost?
No store is currently tracking Frozen Wings. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Frozen Wings cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Frozen Wings?
Frozen Wings is a aviation / flight game, for 2–0 players, taking ~30–60 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Frozen Wings — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Frozen Wings support?
Frozen Wings is played by 2–0 players.
Q5How long does a game of Frozen Wings take?
A game of Frozen Wings takes about 30–60 minutes. (The first game doesn't count. It never counts.)
Q6What age is Frozen Wings for?
Frozen Wings is recommended from age 10.
Mechanics & categories

Expansions

Accessories

Games with similar mechanics

How we compute this