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Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848

Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848

The (Virtual) Armchair General · 2017
2–6180 min12+ yrs3.0 BGG1Strategy
short answer

How do you play Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848?

Utilizing the basic game model first published in John Company, Gone To See The Elephant GTSTE requires absolutely no written record keeping, and as few as three standard six-sided dice.

To find the best price for Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848, howtoplay.ro compares deals from Romanian shops every day.

Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848 box art
official art · The (Virtual) Armchair General

Utilizing the basic game model first published in John Company, Gone To See The Elephant GTSTE requires absolutely no written record keeping, and as few as three standard six-sided dice.

Play is card driven, with random order of movement with players commanding Brigades composed of from two to five infantry battalions or cavalry regiments, possibly with an artillery battery.

How many Orders a General can issue in a turn to the units in a Brigade depends on his pre-determined Generalship, and the draw of a card from the Orders Deck for his level.

Orders are placed before movement each turn, then units check their Resolve to see how well those orders are obeyed--or possibly not at all!

Fire is calculated by weapon, troop types, unit Resolve, and number of Bases. Losses are taken in Bases as well.

Uncontrolled and unexpected Events can result from the effects of enemy fire, but also randomly. A distinct and separate Mexican and US Army Event Deck is provided. Unique and historical occurrences impossible to write rules for, but which could or did happen in fact, are now part of the mix as players seek to create a battle plan then react as best they can when it actually makes contact with the enemy.

Prairie fires, false truce, amazing individual acts of courage, etc, all could influence battle in Mexico, and can for the players, too.

GTSTE also provides optional Rules, including Ammunition, Stamina and Fatigue, Skirmishers, Sappers, Night Fighting, and Weather, among others.

Special Resolve advantages are available to the Mexican force which can field in miniature figures for the conduct of pre-battle Mass, a military band, field hospital, and Soldaderas supporting the soldiers.

Introducing an innovative ground scale system for basing, the game may be played with ANY size figures, from 5/6mm,10mm, 15mm, 25/28mm to 40mm, using the same 1” x .75” and 2” x 1.5” square bases without effecting movement or weapons ranges. Artillery is mounted on pre-measured triangular templates (provided with the rules) indicating maximum firing angles eliminating the need for measuring in play.

—description from the publisher

game anatomy
BGG rating3.0 / 10
Vibe
Strategy
Play time
180 min
Players
2–6
Recommended age
12+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848 cost?
No store is currently tracking Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848 cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848?
Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848 is a miniatures game, for 2–6 players, taking ~180 minutes, featuring card play conflict resolution. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848 — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848 support?
Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848 is played by 2–6 players.
Q5How long does a game of Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848 take?
A game of Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848 takes about 180 minutes. (The first game doesn't count. It never counts.)
Q6What age is Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848 for?
Gone To See The Elephant: Miniatures War Game Rules for The Mexican-American War, 1846-1848 is recommended from age 12.
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