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Grand Fleet Actions in the Age of Sail Edition 2.0

Grand Fleet Actions in the Age of Sail Edition 2.0

A & A Game Engineering · 2003
212+ yrs2.5/5 complexity7.6 BGG24CouplesStrategy
short answer

How do you play Grand Fleet Actions in the Age of Sail Edition 2.0?

SHIPS: Description and Definition of the ships; Clean and foul hulls; Working out ship factors from historical references; The Early Period (16th Century); The Middle Period (17th and early 18th Centuries); The Late Period (late 17th and 19th Centuries); Points Values (all periods); Creating Forts and Shore batteries (all periods) COMMANDERS AND CREW: Commanders; Effect of Visibility on command; Formations; Crew; Combat effects on Command and Crew; Taking Command; Use of Frigates PREPARING THE BATTLE AND SETTING UP: Climate and the Weather; Initial Deployment and Scouting; Displacement; Off-Table Forces; Victory and Defeat FIGHTING THE BATTLE, ORDER OF TURN MOVEMENT: Sailing and the movement of ships; Turning; Tacking; Hard Turns; Movement of ‘Handy’ vessels; Schooners and ‘Fore and Aft’ Rigged vessels; Collisions and fouling; The “Nelson Touch” (Breaking a line); Drifting; Towing; Use of Small Boats; Transferring Commanders and Crew between ships; Effect of land; Anchoring and weighing anchor; Leaving the Table GUNNERY, DAMAGE AND BOARDING: Gunnery basics; Gunnery attacks; Damage results; Fires and Burning ships; Boarding Actions MORALE AND PRIZES: Morale; Captured Ships and Prizes SCENARIOS: Scenario Format; How to use the Scenario Information; Landing Troops; ‘Beating to Quarters’; The Raid on Cadiz Harbour 1587; The Action off Portland Bill 1588; The Action off Gravelines 1588; Last Stand of the Revenge 1591; Beachy Head 1690; Toulon 1744; Havana 1748; Minorca 1756; Gibraltar 1759; Quiberon Bay 1759; Ushant 1778; Arbuthnot’s Action 1781; Chesapeake Bay 1781; Battle of the Saintes 1782; Glorious First of June 1794; Cape St.

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Grand Fleet Actions in the Age of Sail Edition 2.0 box art
official art · A & A Game Engineering

SHIPS: Description and Definition of the ships; Clean and foul hulls; Working out ship factors from historical references; The Early Period (16th Century); The Middle Period (17th and early 18th Centuries); The Late Period (late 17th and 19th Centuries); Points Values (all periods); Creating Forts and Shore batteries (all periods)

COMMANDERS AND CREW: Commanders; Effect of Visibility on command; Formations; Crew; Combat effects on Command and Crew; Taking Command; Use of Frigates

PREPARING THE BATTLE AND SETTING UP: Climate and the Weather; Initial Deployment and Scouting; Displacement; Off-Table Forces; Victory and Defeat

FIGHTING THE BATTLE, ORDER OF TURN

MOVEMENT: Sailing and the movement of ships; Turning; Tacking; Hard Turns; Movement of ‘Handy’ vessels; Schooners and ‘Fore and Aft’ Rigged vessels; Collisions and fouling; The “Nelson Touch” (Breaking a line); Drifting; Towing; Use of Small Boats; Transferring Commanders and Crew between ships; Effect of land; Anchoring and weighing anchor; Leaving the Table

GUNNERY, DAMAGE AND BOARDING: Gunnery basics; Gunnery attacks; Damage results; Fires and Burning ships; Boarding Actions

MORALE AND PRIZES: Morale; Captured Ships and Prizes

SCENARIOS: Scenario Format; How to use the Scenario Information; Landing Troops; ‘Beating to Quarters’; The Raid on Cadiz Harbour 1587; The Action off Portland Bill 1588; The Action off Gravelines 1588; Last Stand of the Revenge 1591; Beachy Head 1690; Toulon 1744; Havana 1748; Minorca 1756; Gibraltar 1759; Quiberon Bay 1759; Ushant 1778; Arbuthnot’s Action 1781; Chesapeake Bay 1781; Battle of the Saintes 1782; Glorious First of June 1794; Cape St. Vincent 1797; Kamperduin 1797; Battle of the Nile 1798; Copenhagen 1801; Algeciras 1801 (First Part); Algeciras 1801 (Second Part); Calder’s Action 1805; Trafalgar 1805

GAME TEMPLATES: Record Sheets

game anatomy
Complexity2.5 / 5
BGG rating7.6 / 10
Vibe
CouplesStrategy
Players
2
Recommended age
12+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Grand Fleet Actions in the Age of Sail Edition 2.0 cost?
No store is currently tracking Grand Fleet Actions in the Age of Sail Edition 2.0. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Grand Fleet Actions in the Age of Sail Edition 2.0 cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Grand Fleet Actions in the Age of Sail Edition 2.0?
Grand Fleet Actions in the Age of Sail Edition 2.0 is a american revolutionary war game, for 2 players, featuring simulation. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Grand Fleet Actions in the Age of Sail Edition 2.0 — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Grand Fleet Actions in the Age of Sail Edition 2.0 support?
Grand Fleet Actions in the Age of Sail Edition 2.0 is played by 2 players.
Q5What age is Grand Fleet Actions in the Age of Sail Edition 2.0 for?
Grand Fleet Actions in the Age of Sail Edition 2.0 is recommended from age 12.
Q6How complex is Grand Fleet Actions in the Age of Sail Edition 2.0?
Grand Fleet Actions in the Age of Sail Edition 2.0 has a BoardGameGeek complexity of 2.5 out of 5.
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