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Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915

Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915

Majestic Twelve Games · 2009Expansion
2–80 min16+ yrs1Strategy
short answer

How do you play Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915?

"The British navy saved the world." King & Kaiser is the first scenario book for the second edition of Grand Fleets. Within these pages, you will find everything you need to fight out the near-run thing that was the Great War at sea.

To find the best price for Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915, howtoplay.ro compares deals from Romanian shops every day.

Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915 box art
official art · Majestic Twelve Games

"The British navy saved the world."

King & Kaiser is the first scenario book for the second edition of Grand Fleets. Within these pages, you will find everything you need to fight out the near-run thing that was the Great War at sea.

While great armies slogged through the Flanders mud and clashed over a sun-dried patch of Anatolian rock, the course of human affairs was directed by the men and machines that steamed the oceans of the world. Across the Atlantic, the Mediterranean, and the North Sea, two powerful navies battled for supremacy, a life-and-death struggle that resonated throughout the twentieth century.

In addition to more than fifty data cards detailing ships of the Kaiserliche Marine and the Royal Navy, King & Kaiser includes half a dozen scenarios from the early years of World War I. Take on the role of Spee, Beatty, Hipper, or Admiral Sir John Jellicoe—the only man who could lose the war in an afternoon.

Do you have what it takes to keep the German threat bottled up at Kiel, making the seas safe for democracy? Or can you break the back of the Grand Fleet and provide for the German Empire her place in the sun?

—description from the publisher

game anatomy
Vibe
Strategy
Play time
0 min
Players
2–8
Recommended age
16+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915 cost?
No store is currently tracking Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915 cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915?
Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915 is a expansion for base-game game, for 2–8 players, taking ~0 minutes, featuring scenario / mission / campaign game. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915 — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915 support?
Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915 is played by 2–8 players.
Q5How long does a game of Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915 take?
A game of Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915 takes about 0 minutes. (The first game doesn't count. It never counts.)
Q6What age is Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915 for?
Grand Fleets (Second Edition): King & Kaiser – The Great War in the Atlantic: 1914-1915 is recommended from age 16.
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