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Great War at Sea: Zeppelins

Great War at Sea: Zeppelins

Avalanche Press Ltd. · 2007Expansion
290 min12+ yrs2.6/5 complexity6.7 BGG231CouplesStrategy
short answer

How do you play Great War at Sea: Zeppelins?

For a brief period, Ferdinand Graf Zeppelin's giant gas-filled airships ruled the world's skies. Though conceived as passenger craft, during the First World War rigid and semi-rigid airships performed long-range scouting and bombing missions.

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Great War at Sea: Zeppelins box art
official art · Avalanche Press Ltd.

For a brief period, Ferdinand Graf Zeppelin's giant gas-filled airships ruled the world's skies. Though conceived as passenger craft, during the First World War rigid and semi-rigid airships performed long-range scouting and bombing missions.

Great War at Sea: Zeppelins includes die-cut-and-mounted playing pieces, but these are special, oversized ones: 2/3-inch by 1-and-1/3-inch large pieces depicting famous airships of Germany, Great Britain, the United States, Italy, Austria-Hungary and France. These are used with the new tactical and operational rules provided; unlike the standard game rules that treat all airships the same, with the Zeppelins module, each airship class has its own range and endurance qualities.

Every airship that played an important role in the First World War is present, both German Navy and German Army machines that scouted for the High Seas Fleet and attacked naval targets. The ultra-long-range "Africa Ship" L59 is present, along with the big, modern L100 class canceled by the war's end.

The Royal Navy maintained a large fleet of airships, and the British get the Italian-built semi-rigid airship SR-1 along with the many rigid airships built at war's end. Italy built a large number of semi-rigid airships (with a solid keel rather than a complete frame as with a true zeppelin) and these are also included.

The United States Navy gets its Shenandoah and Los Angeles, and the United States Army the big semi-rigid airship Roma. The French Dixmude, a former German zeppelin, is here as are Austria-Hungary's small contingent.

New airship-centered scenarios, or modifications of current scenarios, are included for many of the Great War at Sea series games: Mediterranean, Jutland, U.S. Navy Plan Gold, U.S. Navy Plan Red and Dreadnoughts.

🔬 game anatomy
Complexity2.6 / 5
BGG rating6.7 / 10
Vibe
CouplesStrategy
Language dependence
Moderate text — a crib sheet helps
Play time
90 min
Players
2
Recommended age
12+ yrs

from Trișache · verified

Frequently asked questions

Q1How much does Great War at Sea: Zeppelins cost?
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Q2Where can I buy Great War at Sea: Zeppelins cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Great War at Sea: Zeppelins?
Great War at Sea: Zeppelins is a aviation / flight game, for 2 players, taking ~90 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Great War at Sea: Zeppelins — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Great War at Sea: Zeppelins support?
Great War at Sea: Zeppelins is played by 2 players.
Q5How long does a game of Great War at Sea: Zeppelins take?
A game of Great War at Sea: Zeppelins takes about 90 minutes. (The first game doesn't count. It never counts.)
Q6What age is Great War at Sea: Zeppelins for?
Great War at Sea: Zeppelins is recommended from age 12.
Q7How complex is Great War at Sea: Zeppelins?
Great War at Sea: Zeppelins has a BoardGameGeek complexity of 2.6 out of 5.
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