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Greek Fire and Roman Fury

Greek Fire and Roman Fury

Stratagem Publications LTD · 2003
2240 min12+ yrs2CouplesStrategy
short answer

How do you play Greek Fire and Roman Fury?

From the Introduction "One of the regular debates that my wargaming colleagues and I seem to have is that of the role assumed by players during a wargame, and hence the level of detail that should be represented.

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Greek Fire and Roman Fury box art
official art · Stratagem Publications LTD

From the Introduction

"One of the regular debates that my wargaming colleagues and I seem to have is that of the role assumed by players during a wargame, and hence the level of detail that should be represented. Are we playing ships captains or fleet admirals? In general naval wargamers tend to assume the role of admirals whilst demanding a level of detail more appropriate to a 'game of captains.' For most periods this isn't too much of a problem as the numbers of ships tends to be relatively small, and there are fleet level rules with appropriate levels of abstraction for most periods. However, ancient naval warfare seems to be one period where all available rules operate at the ship level. Obviously this makes battles such as Salamis, with hundreds of ships involved, difficult to handle. I wanted a set of rules that could be used to recreate these enormous battles whilst placing the placing the players truly in the roles of admirals and squadron commanders. At this level the fate of the individual ships, other than those on which the commanders themselves are embarked, is unimportant. Hence, "Greek Fire and Roman Fury" was born.

"The basis for these rules is a theory that the naval battles of antiquity were fought in a style that was essentially similar to typical land actions. Therefore, in these rules, the respective fleets are represented by squadrons rather than individual ships, which are maneuvered around the 'battlefield' in a similar manner to armies. After a few false starts I decided to use the ever popular and quite robust American Civil War Fire and Fury as the basis for the system, hence the name I finally selected for this article."

User Summary

This miniatures rules set comes with information on what sorts of figures to use, and explains fleet composition, ship data (for the various sorts of ships that appear in the game), formations, sequence of play, morale, and a small number of charts

Rules set appears in Wargames Illustrated #187 (April 2003)

game anatomy
Vibe
CouplesStrategy
Play time
240 min
Players
2
Recommended age
12+ yrs
from Trișache · verified

Frequently asked questions

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Q3How do you play Greek Fire and Roman Fury?
Greek Fire and Roman Fury is a ancient game, for 2 players, taking ~240 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Greek Fire and Roman Fury — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Greek Fire and Roman Fury support?
Greek Fire and Roman Fury is played by 2 players.
Q5How long does a game of Greek Fire and Roman Fury take?
A game of Greek Fire and Roman Fury takes about 240 minutes. (The first game doesn't count. It never counts.)
Q6What age is Greek Fire and Roman Fury for?
Greek Fire and Roman Fury is recommended from age 12.
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