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Have Gladius Will Fight

Have Gladius Will Fight

(Public Domain) · 2001
245 min1.0/5 complexity4.0 BGG2KidsCouplesStrategy
short answer

How do you play Have Gladius Will Fight?

These rules allow quick and fun gladiator combats involving just two gladiators or a whole crowd. Animals such as lions and tigers can also be included. Each player controls one or more units.

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Have Gladius Will Fight box art
official art · (Public Domain)

These rules allow quick and fun gladiator combats involving just two gladiators or a whole crowd. Animals such as lions and tigers can also be included. Each player controls one or more units. A unit can be a gladiator OR animal such as a lion or tiger. Each unit requires a unit sheet. Mark in pencil or use pins in the shaded squares. The playing area is divided into squares to regulate movement and which units fight. Players roll 1d6 for each unit to determine initiative. The units will be moved in the order of lowest initiative to highest initiative. Roll another dice to separate tied rolls. This second roll is only used to separate initial tied rolls and does not change the order of others who initially rolled higher or lower. It costs 1 move point to move a unit to a vacant adjacent square (including an adjacent diagonal square). A unit can only use up to the number of move points shown in the gladiator table each turn, but does not have to use all of their move points each turn. Move points not used that turn are lost. A unit cannot move into or through a space occupied by another unit. The combat phase occurs after all movement has been completed. A player does nothing in the combat phase if that unit is not adjacent to any other unit. Adjacent also includes the touching diagonal spaces. Otherwise :- Players secretly choose which (if any) adjacent unit they will attack this turn. A player also secretly chooses the aggro level. The aggro level chosen will affect the attack and defense factors for that unit. This is how aggressive or defensive that unit will be for all combats this turn. When a unit reaches 0 or less hit points, it is dead, and is removed from the board. A unit scores a victory point each time it inflicts a hit point of damage on another unit. The winner is the owner of the gladiator who survives, or the gladiator who scored more Victory Points.

🔬 game anatomy
Complexity1.0 / 5
BGG rating4.0 / 10
Vibe
KidsCouplesStrategy
Language dependence
Moderate text — a crib sheet helps
Play time
45 min
Players
2

from Trișache · verified

Frequently asked questions

Q1How much does Have Gladius Will Fight cost?
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Q2Where can I buy Have Gladius Will Fight cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Have Gladius Will Fight?
Have Gladius Will Fight is a ancient game, for 2 players, taking ~45 minutes, featuring area movement. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Have Gladius Will Fight — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Have Gladius Will Fight support?
Have Gladius Will Fight is played by 2 players.
Q5How long does a game of Have Gladius Will Fight take?
A game of Have Gladius Will Fight takes about 45 minutes. (The first game doesn't count. It never counts.)
Q6How complex is Have Gladius Will Fight?
Have Gladius Will Fight has a BoardGameGeek complexity of 1.0 out of 5.
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