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HeroQuest: Wizards of Morcar

HeroQuest: Wizards of Morcar

Games Workshop Ltd. · 1991Expansion
2–5120 min10+ yrs2.4/5 complexity7.6 BGG1,7 KCo-op
short answer

How do you play HeroQuest: Wizards of Morcar?

A Glimpse of Chaos… As the rain lashed down and thunder rumbled across the sky, a brief flash of lightning illuminated a bedraggled group of travellers. Their slow climb up the rocky slopes to the foreboding tower at the summit seemed to last an eternity.

To find the best price for HeroQuest: Wizards of Morcar, howtoplay.ro compares deals from Romanian shops every day.

HeroQuest: Wizards of Morcar box art
official art · Games Workshop Ltd.

A Glimpse of Chaos…

As the rain lashed down and thunder rumbled across the sky, a brief flash of lightning illuminated a bedraggled group of travellers. Their slow climb up the rocky slopes to the foreboding tower at the summit seemed to last an eternity. At last the figures escaped the storm and entered a dark hallway. As they peered into the shadows, they saw a sinister figure on a rocky throne.

A solitary traveller stepped forward from the huddled and dripping group and addressed the presence on the throne.

“My Lord Morcar, we come bearing grave tidings. We must report the failure of your plan to raise the Ogre Horde against the Empire. Once again we were routed by those accursed Champions and once again we were forced to flee.”

The figure on the throne shifted and a voice like death broke the silence.

“I am aware of your failure, Festral. But as in all things I have learned from my failures. Firstly I have learned not to underestimate the Emperor’s Heroes. Secondly, I have learned not to rely on fools. I have therefore conceived a new scheme to destroy the Emperor’s Heroes forever. I have chosen four Lieutenants to carry out my plan. Come forth my Lieutenants.”

With that command, four silhouettes stepped from the shadows.

“Let me present Zanrath, High Mage of Sarako.”

An ancient bearded man wearing a pointed hat and carrying a staff topped with a crescent moon bowed down towards Festral and his retinue.

“Fanrax the Malicious.”

At the mention of his name, an evil-looking man adorned with skull symbols and toying with a wickedly sharp dagger gave a sneering smile at the group.

“Boroush, the Storm Master.”

With sweep of his oaken staff, a ragged and bearded figure greeted the refugees.

“And finally, Grawshak, Orc Shaman of the Northern Tribes.”

The last of the four Lieutenants, an Orc decorated in skins, feathers and skulls, carrying a massive totem wand growled what might have been a greeting or a curse at the party.

“I believe that these four Sorcerers will succeed where you have so miserably failed. And it is they who will punish you for your failure.”

With this final word, Morcar disappeared into the shadows. From here he watched with great satisfaction as his four sorcerous Lieutenants erased all trace of Festral and his followers. Mocar smiled. These were indeed the ones who would finally destroy the Emperor’s Heroes forever.

Wizards of Morcar introduces two new elements to the HeroQuest game - four Evil Sorcerers (each with their own new spells) and Men-at-Arms to aid the Heroes on their quests.

Contents.

16 finely detailed Citadel Miniatures featuring:

  • 4 new Sorcerer Figures, 12 Men-at-Arms Figures and 24 weapons.

  • 1 Quest Book containing new rules and

  • 5 new Quests

  • 1 Card Sheet including:

  • 1 Magic Reference Chart,

  • 3 Magical Barriers (Stone, Fire and Ice),

  • 1 Earthquake Tile,

  • 1 Lightning Bolt Tile,

  • 1 Cloak of Shadows Tile,

  • 4 Fireburst Tokens,

  • 6 Blocked Square Markers,

  • 4 Breached Wall Tiles.

  • 24 Evil Sorcerer Spell Cards,

  • 9 new Wizard and Elf Spell Cards,

  • 23 Men-at-Arms Cards,

  • 8 new Treasure Cards.

Expands

HeroQuest
game anatomy
Complexity2.4 / 5
BGG rating7.6 / 10
Vibe
Co-op
Language dependence
Moderate text — a crib sheet helps
Play time
120 min
Players
2–5
Recommended age
10+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does HeroQuest: Wizards of Morcar cost?
No store is currently tracking HeroQuest: Wizards of Morcar. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy HeroQuest: Wizards of Morcar cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play HeroQuest: Wizards of Morcar?
HeroQuest: Wizards of Morcar is a expansion for base-game game, for 2–5 players, taking ~120 minutes, featuring cooperative game. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about HeroQuest: Wizards of Morcar — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does HeroQuest: Wizards of Morcar support?
HeroQuest: Wizards of Morcar is played by 2–5 players.
Q5How long does a game of HeroQuest: Wizards of Morcar take?
A game of HeroQuest: Wizards of Morcar takes about 120 minutes. (The first game doesn't count. It never counts.)
Q6What age is HeroQuest: Wizards of Morcar for?
HeroQuest: Wizards of Morcar is recommended from age 10.
Q7How complex is HeroQuest: Wizards of Morcar?
HeroQuest: Wizards of Morcar has a BoardGameGeek complexity of 2.4 out of 5.
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