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Hitting Home: Axis Raids on the Soo Locks, 1942 &1945

Hitting Home: Axis Raids on the Soo Locks, 1942 &1945

High Flying Dice Games · 2020
1–245–120 min12+ yrs3.0/5 complexity7.5 BGG22CouplesStrategy
short answer

How do you play Hitting Home: Axis Raids on the Soo Locks, 1942 &1945?

It is not beyond the ingenuity of Hitler’s military schemers to carry bombing planes in sections across the Atlantic by submarine and slip them through the slim cordons of the naval patrols in to the Hudson Bay area.

To find the best price for Hitting Home: Axis Raids on the Soo Locks, 1942 &1945, howtoplay.ro compares deals from Romanian shops every day.

Hitting Home: Axis Raids on the Soo Locks, 1942 &1945 box art
official art · High Flying Dice Games

It is not beyond the ingenuity of Hitler’s military schemers to carry bombing planes in sections across the Atlantic by submarine and slip them through the slim cordons of the naval patrols in to the Hudson Bay area. There, on some lonely island, safe from the eyes of all except an occasional Indian, those planes could be assembled and made ready for an attack on the Soo ship canal. —— Lieutenant Colonel Harold A. Furlong, February 1942.

Hitting Home is an introductory level game about Axis raids on the Soo Locks during WWII. The Soo Locks were a crucial choke point for the shipment of all of the iron ore used by US and Canadian steel mills. Air raids by German and Japanese aircraft were planned by all sides.

Although never carried out, strikes against this crucial Home Front installation could have had a profound impact on the war’s outcome. Hitting Home allows players to explore the “what if” of German or Japanese attacks against the Soo Locks.

The 1942 scenario portrays a German attack using disguised merchant ships to transport Heinkel (He) 115 and 114 floatplane bombers to Hudson Bay. There the aircraft would have been unloaded, armed and taken off to attack the Soo Locks about 600 miles to the south and west. Since the range of the He-114 aircraft would be insufficient for the planes to make a return trip back to the transports, it is assumed the planes would have landed in a lake on the return leg and been picked up by the larger He-115 or other floatplanes designated for search and rescue.

The 1945 scenario portrays an attack launched from two Japanese I-400 attack submarines. These massive submarines carried three Aichi M6A bombers in hangers. The bombers were launched from a catapult that ran along the top of the ship’s bow. It is assumed 4 of these bombers would be used in the attack (based on the presumption that it would be very remarkable for all 3 of a submarine’s aircraft to be operational at the same time).

—based on description from the publisher

game anatomy
Complexity3.0 / 5
BGG rating7.5 / 10
Vibe
CouplesStrategy
Play time
45–120 min
Players
1–2
Recommended age
12+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Hitting Home: Axis Raids on the Soo Locks, 1942 &1945 cost?
No store is currently tracking Hitting Home: Axis Raids on the Soo Locks, 1942 &1945. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Hitting Home: Axis Raids on the Soo Locks, 1942 &1945 cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Hitting Home: Axis Raids on the Soo Locks, 1942 &1945?
Hitting Home: Axis Raids on the Soo Locks, 1942 &1945 is a wargame game, for 1–2 players, taking ~45–120 minutes, featuring open drafting. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Hitting Home: Axis Raids on the Soo Locks, 1942 &1945 — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Hitting Home: Axis Raids on the Soo Locks, 1942 &1945 support?
Hitting Home: Axis Raids on the Soo Locks, 1942 &1945 is played by 1–2 players.
Q5How long does a game of Hitting Home: Axis Raids on the Soo Locks, 1942 &1945 take?
A game of Hitting Home: Axis Raids on the Soo Locks, 1942 &1945 takes about 45–120 minutes. (The first game doesn't count. It never counts.)
Q6What age is Hitting Home: Axis Raids on the Soo Locks, 1942 &1945 for?
Hitting Home: Axis Raids on the Soo Locks, 1942 &1945 is recommended from age 12.
Q7How complex is Hitting Home: Axis Raids on the Soo Locks, 1942 &1945?
Hitting Home: Axis Raids on the Soo Locks, 1942 &1945 has a BoardGameGeek complexity of 3.0 out of 5.
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